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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Ideas and Art
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Level 1 - Crucible
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Crucible Archive
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Shadow | Gloom
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DarkStelth52(1)
UnderneathTheLens(1)
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Chapuz(1)
Nepycros(1)
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pluszak90(2)
pluszak90
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Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454375#msg454375
«
on:
January 29, 2012, 02:10:50 pm »
NAME:
Shadow
ELEMENT:
Darkness
COST:
3
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:
Shadow Veil: damage spells have 50% chance to miss Shadow
NAME:
Gloom
ELEMENT:
Darkness
COST:
3
TYPE:
Creature
ATK|HP:
4 | 4
TEXT:
Shadow Veil: damage spells have 50% chance to miss Gloom
ART:
http://vibe-gallery.com/wordpress/?p=139
IDEA:
pluszak90
NOTES:
SERIES:
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DarkStelth52
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Re: Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454433#msg454433
«
Reply #1 on:
January 29, 2012, 05:35:52 pm »
what about flame shield?
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UnderneathTheLens
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Re: Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454440#msg454440
«
Reply #2 on:
January 29, 2012, 05:47:53 pm »
Quote from: DarkStelth52 on January 29, 2012, 05:35:52 pm
what about flame shield?
Not a spell.
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Mathematistic
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Games are never too easy.
Re: Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454449#msg454449
«
Reply #3 on:
January 29, 2012, 06:19:58 pm »
Nice idea, but the stats are a bit too high... just compare the unupped version to blue crawler.
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PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.
pluszak90
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Re: Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454480#msg454480
«
Reply #4 on:
January 29, 2012, 07:02:39 pm »
So make it 3|3 and 4|4 ? Or weaker?
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Chapuz
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Re: Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454493#msg454493
«
Reply #5 on:
January 29, 2012, 07:23:24 pm »
Too situational imo.
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Nepycros
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My creativity was OP, so I had to nerf it.
Re: Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454496#msg454496
«
Reply #6 on:
January 29, 2012, 07:35:20 pm »
Quote from: Chapuz on January 29, 2012, 07:23:24 pm
Too situational imo.
Too situational? So Fire Bolt, Ice Bolt, Drain Life, Shockwave, Lightning, Holy Light (against this card), are all officially too situational for this card, huh?
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Perception is the source of misunderstanding.
Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.
furballdn
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Re: Shadow | Gloom
https://elementscommunity.org/forum/index.php?topic=36117.msg454511#msg454511
«
Reply #7 on:
January 29, 2012, 08:36:49 pm »
Interesting idea, but does darkness really need this short-midrange attacker? Vampires have similar stats and can heal and gargoyles are more powerful and can bulk up. What makes this stand out as a short-midrange attacker for darkness?
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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
»
Level 1 - Crucible
»
Crucible Archive
»
Shadow | Gloom
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