***TRIALS RESPONSE***Hi Unit! No explanation in your deck but i guess it's pretty self explanatory. Play your Druids and hope that the Shards of Serendipity's give you creatures to mutate. After playing with this deck for a bit i found that there is plenty of quanta to go around with 6 supernovas,10 quantum pillars, and 4 entropy pillars, so i decided to cut down on the quantum a little bit and to give you some creatures to mutate. The additional creatures also give you fodder for creature control. The changes i made are below.
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I took out 3 quantum pillars and replaced them with 2 micro aboms and a werewolf. The micro aboms are strictly for mutation and CC fodder and the werewolf gives you a little more punch. Having the micro aboms also allows you to use a Butterfly effect if you happen to get it. With only 7 pillars though the draws can be a bit sketchy at times but having the additional creatures in your deck allows you to not be solely dependent on the Sose's. I went a few games without getting Sose's early or having my Sose's actually give me creatures while my Druids just sat around with nothing to mutate.
Anyhow fun deck and hope the suggestions are helpful.