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Offline GandoraTopic starter

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Modified Golems! (Incredibly fast and strong!) [PvP2][Bronze] https://elementscommunity.org/forum/index.php?topic=33606.msg423944#msg423944
« on: November 11, 2011, 11:05:01 pm »
Hey there!

I'm actually very proud of this deck, and I hope you like it!  :D
Essence's Deck "Little Miss Fire" inspired me.
I tried lots of combinations and variations, and found this to be the fastest.
Of course you can still try to prove me wrong ;)

Hover over cards for details, click for permalink
Deck import code : [Select]
6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 74a 74a 74a 77a 77a 77a 77a 77a 7an 7dr 7gm 7jv 7qb 7qb 7t9 80b 8pm


Here some Stats

20 Games, all wins. (I think two EM's?)

TTW:

Turns - Games
5  -  1
6  -  7
7  -  6
8  -  5
9  -  0
10 - 1

Average TTW = 6.95. Average Time = 70 to 80 seconds (I guess...)  ;)

Stats for deck with overdrive (instead of an unstoppable):

So far 18 Games, 3 Loss. 3 EM's

TTW:

Turns - Games

5 - 4
6 - 5
7 - 3
8 - 1
9 - 2

Average TTW: 6.4666  !!
Who likes poems? :) Here are mine.

ninetyfools

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg423946#msg423946
« Reply #1 on: November 11, 2011, 11:08:12 pm »
A nice looking deck however...
Why Epinephrine when the attack is so high?

Offline ralouf

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg423949#msg423949
« Reply #2 on: November 11, 2011, 11:11:33 pm »
Because unstoppable on golem > give them 7 attack and 7 attack is good with epi, moreover TU is good with epi.
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Offline GandoraTopic starter

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424181#msg424181
« Reply #3 on: November 12, 2011, 09:13:33 am »
Because unstoppable on golem > give them 7 attack and 7 attack is good with epi, moreover TU is good with epi.
Also it often helped me to surpass freeze or procrastination  :)
Who likes poems? :) Here are mine.

Offline Pineapple

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424183#msg424183
« Reply #4 on: November 12, 2011, 09:17:27 am »
Why no graboids?

Offline Plantifant

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424225#msg424225
« Reply #5 on: November 12, 2011, 10:59:48 am »
Why no graboids?
Because golems and Grabs is too expensive.

Offline Pineapple

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424238#msg424238
« Reply #6 on: November 12, 2011, 11:37:43 am »
Why no graboids?
Because golems and Grabs is too expensive.
But why golems (and epi) over graboids (and frogs)?

Offline ralouf

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424242#msg424242
« Reply #7 on: November 12, 2011, 11:51:00 am »
Because it is the theme of the deck maybe ?
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Offline Jangoo

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424250#msg424250
« Reply #8 on: November 12, 2011, 12:32:11 pm »


Slapping an unstoppable on a shrieker is waiting for a bolt.

Slapping an unstoppable on a golem is a lifetime-investment.


I frequently use golems instead of grabs in earthy decks
because that strategy is much less likely to collapse.
The two-turn investment is already the same (4 quanta for 12 damage).
Now consider that the critter as such is only one half of the plan
and the buff is the other ...
 
Very nice deck.

Offline GandoraTopic starter

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424331#msg424331
« Reply #9 on: November 12, 2011, 04:45:45 pm »
But why golems (and epi) over graboids (and frogs)?
Because with Epi you can do much more dmg than with a frog.
If you epi a golem with 7 atk, it does 15 dmg which is 8 more, while a frog instead deals 3.
Also a Golem doesn't die as easy. And epi helps against basilisk blood, procrastination and freeze.

Why Golem: as long as i don't use Rage elixier it has more hp than atk (depending also on chaos power).
So you're safe against maxwells demon.
with one sn and one pendulum in your opening hand you're able to put a graboid on your second turn, but have to wait
one more to evolve it. so the turn you got your shrieker is the same as you'd have the quanta for your golem. and having
two sn and two pends leads instantly to a golem but an unevolved graboid.
also, you can use rage elixier on a golem without having given any other boost to it.

in late game, because of creature control like reverse time and a black hole/discord or stuff like that, it may happen that you're not able anymore to evolve your graboids,
while a golem still does good damage.
at least those are my reasons (besides the fact that i wanted to built a golem theme deck  ;) ), but of course, those 2 atk before evolving + the 4 after can do a difference in speed by some turns :)
Who likes poems? :) Here are mine.

Offline rickerd

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424382#msg424382
« Reply #10 on: November 12, 2011, 06:33:16 pm »
Looks a fun deck to play with, I only don't have golems upped :-X
What doe it farm from the leagues or is it more a deck just for ai 3 and lower?
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Offline ralouf

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Re: Modified Golems! (Incredibly fast and strong!) https://elementscommunity.org/forum/index.php?topic=33606.msg424467#msg424467
« Reply #11 on: November 12, 2011, 09:27:54 pm »
You forgot to mention how much epi is good against bonewall !
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