Very nice games Avenger, I hate to beat
, but I netted my team a winning record for the round, and they were very close games.
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Game 1:
WinStarted off with a great hand for seeing his Time mark, and automatically knowing he was Ghosts/Grabbies. I put down 3 different quanta producers to stymie any EQ attempts, and got rolling off quickly with a GotP, then another. He top-decked into an incredible amount of quanta but no CC or EQ for a while, so I held off using Nightmare on anything (He did have double digit
after all) until I knew that I could lock down his draws enough to win. He had 1 wild card in hand, though, if it was a Graboid or a Ghost I was in trouble. Thankfully it wasn't and I pulled the win after falling to 3 hp.
Game 2:
LossWe both began the game with 1 Pend, but I had lost the coin toss and top-decked a second one, playing both with little fear or an early EQ coming out from his .5
per turn. Right on time another pend came down for him and he went up to 3 quanta, and I lost both Pends but had another saved in hand. It wasn't enough, though, as he drew pend after pend and RT after RT and just whittled me down slowly while I was scrambling to try and get some board presence. In the end it wasn't even close, I got demolished.
Game 3:
WinGot a strong hand double pends and a time factory, though the pends saw an EQ quickly. I made the difficult choice on whether or not to discard a Ghost or one of my 2 RTs when I was quanta-starved, and ditched the Ghost. Then a dagger came in for me and started working it's magic. Once again he stockpiled tons of quanta and I was forced to hold back my Nightmares, and eventually got him down to 18 hp with my Dagger out and his hand empty. He was a turn away from killing me and I had no quanta to replay my GotP an finish, but a 16-damage-and-healing-for-two-quanta Nightmare saved the day.
Game 4:
WinA so-so hand from me again, very little happened during the early rounds aside from me being hugely scared of an EQ stealing the game. It never came, though a Dagger in my starting hand had made me smile and more so when it hit the table, making his Graboid damage redundant and hitting very hard every turn. Predictably, he stockpiled quanta and didn't give me anything to RT, which I was counting cards in his hand. One turn he played out a full 3 Pends in one go and RT'd my GotP, setting me up for a full 6 turns of draw lock. Nightmare+RT on a Shrieker plus a GotP from me changed up the whole board- he was at less than half while I could make sure he didn't draw anything that would save him. He didn't really have much of a chance.
Vampire Dagger MVP.