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Offline TerrokingTopic starter

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(Darkness) Terroking 3 - (Earth) Avenger 1 https://elementscommunity.org/forum/index.php?topic=33090.msg417445#msg417445
« on: October 29, 2011, 04:15:43 pm »
Very nice games Avenger, I hate to beat :earth, but I netted my team a winning record for the round, and they were very close games.

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Game 1: Win
Started off with a great hand for seeing his Time mark, and automatically knowing he was Ghosts/Grabbies. I put down 3 different quanta producers to stymie any EQ attempts, and got rolling off quickly with a GotP, then another. He top-decked into an incredible amount of quanta but no CC or EQ for a while, so I held off using Nightmare on anything (He did have double digit :time after all) until I knew that I could lock down his draws enough to win. He had 1 wild card in hand, though, if it was a Graboid or a Ghost I was in trouble. Thankfully it wasn't and I pulled the win after falling to 3 hp.


Game 2: Loss
We both began the game with 1 Pend, but I had lost the coin toss and top-decked a second one, playing both with little fear or an early EQ coming out from his .5 :earth per turn. Right on time another pend came down for him and he went up to 3 quanta, and I lost both Pends but had another saved in hand. It wasn't enough, though, as he drew pend after pend and RT after RT and just whittled me down slowly while I was scrambling to try and get some board presence. In the end it wasn't even close, I got demolished.
Game 3: Win
Got a strong hand double pends and a time factory, though the pends saw an EQ quickly. I made the difficult choice on whether or not to discard a Ghost or one of my 2 RTs when I was quanta-starved, and ditched the Ghost. Then a dagger came in for me and started working it's magic. Once again he stockpiled tons of quanta and I was forced to hold back my Nightmares, and eventually got him down to 18 hp with my Dagger out and his hand empty. He was a turn away from killing me and I had no quanta to replay my GotP an finish, but a 16-damage-and-healing-for-two-quanta Nightmare saved the day.

Game 4: Win
A so-so hand from me again, very little happened during the early rounds aside from me being hugely scared of an EQ stealing the game. It never came, though a Dagger in my starting hand had made me smile and more so when it hit the table, making his Graboid damage redundant and hitting very hard every turn. Predictably, he stockpiled quanta and didn't give me anything to RT, which I was counting cards in his hand. One turn he played out a full 3 Pends in one go and RT'd my GotP, setting me up for a full 6 turns of draw lock. Nightmare+RT on a Shrieker plus a GotP from me changed up the whole board- he was at less than half while I could make sure he didn't draw anything that would save him. He didn't really have much of a chance.

Vampire Dagger MVP.
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Offline Avenger

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Re: (Darkness) Terroking 3 - (Earth) Avenger 1 https://elementscommunity.org/forum/index.php?topic=33090.msg417448#msg417448
« Reply #1 on: October 29, 2011, 04:19:21 pm »
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What can i say. Terro knows how to play NotP. The AI doesn't. I still sucked against early vamp daggers in most of my AI duels. and  Terro made 2 of his wins with that.
Someone might not pop their grabbies, but it doesn't really count when the dagger carves you round by round while your opponent is still at 100.

Offline Jappert

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Re: (Darkness) Terroking 3 - (Earth) Avenger 1 https://elementscommunity.org/forum/index.php?topic=33090.msg417450#msg417450
« Reply #2 on: October 29, 2011, 04:24:53 pm »
This is why you test vs your teammates, not vs AI ;)

Shame that earth lost this 3-1 really. Seems like a nice deck vs ghostmare with those EQ's. I guess it's the Vamp Dagger that appeared alot and RT'ed Shriekers (+ clogged hand) slowing you down to much...

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Re: (Darkness) Terroking 3 - (Earth) Avenger 1 https://elementscommunity.org/forum/index.php?topic=33090.msg417452#msg417452
« Reply #3 on: October 29, 2011, 04:26:56 pm »
Excellent! More Graboids! Now just to somehow keep the Graboid counters alive or all we'll have in our vault are Graboids ::)

Offline Avenger

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Re: (Darkness) Terroking 3 - (Earth) Avenger 1 https://elementscommunity.org/forum/index.php?topic=33090.msg417453#msg417453
« Reply #4 on: October 29, 2011, 04:28:11 pm »
This is why you test vs your teammates, not vs AI ;)

Shame that earth lost this 3-1 really. Seems like a nice deck vs ghostmare with those EQ's. I guess it's the Vamp Dagger that appeared alot and RT'ed Shriekers (+ clogged hand) slowing you down to much...
I tested this reverse vs ai, and i could beat our deck mostly with early daggers only. You cannot really do much if the dagger is already out. Terro can tell how early those daggers were :)

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Re: (Darkness) Terroking 3 - (Earth) Avenger 1 https://elementscommunity.org/forum/index.php?topic=33090.msg417455#msg417455
« Reply #5 on: October 29, 2011, 04:29:54 pm »
No Mark of :time this :time I see.

It appears that Mono Earth did not work as well for Earth as Mono Time did for Time.
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blarg: Terroking,Avenger