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Offline willng3Topic starter

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Rapidfire Wyrms [Air][Life] https://elementscommunity.org/forum/index.php?topic=30870.msg392375#msg392375
« on: September 12, 2011, 01:37:05 am »
Brace yourselves, this deck is fast.
Hover over cards for details, click for permalink
Deck import code : [Select]
6rr 6rr 7ac 7ac 7ac 7ac 7an 7an 7an 7an 7an 7an 7bu 7bu 7bu 7bu 7bu 7bu 7mt 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7mu 7mu 8pr

Fun fact:  Dive'd Epinephrine'd Wyrms deal 16 damage.
I don't often come across crazy deck ideas that turn out to be supersonic, but I managed to do it this time.  Now I am not the first person to post a deck utilizing Epi'd Wyrms + Damselflies, but this is the first deck of its kind to completely focus on nothing but rushing.  The Pend/Tower split looks kinda funky, but here are my stats for 50 game intervals to emphasize my reasoning for this build.
Spoiler for Stats for Pend/Tower version:
Wins:  48
Losses:  2
EMs:  4
Avg ttw:   5.896
Spoiler for TTW Details::
ttw 3:   0
ttw 4:   1
ttw 5:   20
ttw 6:   15
ttw 7:   8
ttw 8:   3
ttw 9:   1
ttw 10:   0
ttw 11:   0
ttw 12:   0
ttw 13:   0
ttw 14:   0
ttw 15:   0
ttw 16:   0
Spoiler for Stats for Pend-only version:
Wins:  47
Losses:  3
EMs:  2
Avg ttw:   6.064
Spoiler for TTW Details:
ttw 3:   0
ttw 4:   1
ttw 5:   16
ttw 6:   18
ttw 7:   7
ttw 8:   4
ttw 9:   0
ttw 10:   0
ttw 11:   0
ttw 12:   1
ttw 13:   0
ttw 14:   0
ttw 15:   0
ttw 16:   0
Spoiler for Stats for Tower-only version:
Wins:  46
Losses:  4
EMs:  6
Avg ttw:   6.152
Spoiler for TTW Details:
ttw 3:   0
ttw 4:   1
ttw 5:   17
ttw 6:   14
ttw 7:   8
ttw 8:   4
ttw 9:   1
ttw 10:   0
ttw 11:   0
ttw 12:   0
ttw 13:   1
ttw 14:   0
ttw 15:   0
ttw 16:   0

So as you can see, this variant is both more consistent and faster in terms of TTW.
Helpful tips for AI3 grinding:
Spoiler for Hidden:
1)  Even when you're swimming in a boatload of :air quanta, you should probably Epinephrine a Damselfly over a Wyrm if you have the choice.  Reason being that if the AI suddenly goes insane with Creature Control, the consequences you take from that CC will be much less than what it could have been.  For instance, if the opponent played Plague, your Wyrm will now be able to deliver 30 damage instead of 16 before dying.  The Damselfly, however, will always deal 2 damage.  Also, if the AI plays something like Lightning then you'll have split the extra damage between the Wyrm and the Damselfly, thereby losing less damage from one of them getting killed.
2)  Watch out for tricks from certain Elders. 
-The (Almost) Mono-Gravity Elder will oftentimes play Otys and completely destroy you by first feasting on a Damselfly and then eat all of your Wyrms you can afford to play later.  If this happens, hold off on playing all creatures until you draw enough damage dealers to put out massive amounts of damage before the Oty(s) can kill off all of your creatures.  Since the Otys can't eat all of your creatures in a single turn, there's little it can do to stop the assault.
-The Mono Aether Elder will oftentimes Parallel Universe your creatures while you're stuck behind a Dim Shield.  For this reason, if the AI plays a Dim Shield, DON'T PLAY ANY EPINEPHRINE.  The AI will then PU your Wyrm or Damselfly and beat you over the head with it.  It's just messy.
-Under normal circumstances, if you don't have much damage output on your side of the field then the :fire / :darkness will target its Dolls with Rage Potions over your own creatures.  If you want to play it safe and wait until it plays a Doll before playing your own creatures, then that might be a wise decision.
Aside from this, there isn't much else you need to be wary of.  It's all just rush, rush, rush.

I don't expect this deck to be quite as fast as its cousin Powerful Wyrms (Air Rush) mainly because it's more prone to control and bad draws, but I do expect the trends displayed from this trial run to be consistent with more testing.
« Last Edit: April 10, 2012, 07:11:23 am by willng3 »
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Offline Hyroen

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Re: Rapidfire Wyrms [Air][Life] https://elementscommunity.org/forum/index.php?topic=30870.msg392419#msg392419
« Reply #1 on: September 12, 2011, 03:53:07 am »
Go ahead and tell the world the secrets of the epi'd Elite Wyrm why dontcha will!

Neat deck. ^_^
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Offline Jappert

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Re: Rapidfire Wyrms [Air][Life] https://elementscommunity.org/forum/index.php?topic=30870.msg392699#msg392699
« Reply #2 on: September 12, 2011, 09:43:49 pm »
Maybe not as strong as powerfull wyrms, but certainly equally fun. I really like diving creatures in general.

Only played 3 matches so far but I enjoyed them alot. Ice Shield was not my friend however! I'll test more later and tell you what I think.

 

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