I've been fiddling with entropy as well. It's growing on me. ;P Here's the deck I'm running, inspired by this thread. I'm in the process of upgrading it to make a consistent low level farmer. If you do decide to make a deck like this and upgrade it, do NOT upgrade your abominations or dissipation shields.
Strategy is simple, antimatter enemies, throw up the dissipation shield to stop enemy damage completely and stall for heals from aforementioned antimattered enemies. Play purple nymph if you can get her early, if not, rush and don't give a dang about getting em's.
I'd like for the deck to have more dragons, antimatters, nymphs, maxwells...But quite frankly the deck is too big as is, and I don't want to make it any bulkier. This seems to give a good balance the way it is now, though I'm sure there's room for improvement.
Hover over cards for details, click for permalink
4vc 4vc 4vc 4vc 4vd 4vd 4ve 4ve 4ve 4vf 4vf 4vf 4vg 4vg 4vl 4vl 4vn 4vn 4vn 500 50u 50u 50u 50u 50u 50u 50u 50u 6ts 6ts 6ts 6ts 8pj
Stats for the first 40 bronze games I played, keep in mind that had I kept keeping stats, particularly after starting to upgrade a bit, they'd be much better. I honestly feel the stats aren't as indicative of how much success I've had, but *shrug* numbers are numbers, can't dispute them.
Mono entropy Bronze testing
Win/Loss: 32/8 (one deck out due to encountering another mono entropy…)
Turns to win: 13.625 Turn record: 11, 9, 10, 16, 16, 11, 18, 15, 9, 12, 12, 17, 13, 14, 19, 10, 16, 14, 13, 17, 14, 15, 9, 7, 18, 16, 13, 11, 14, 20, 18, 9
2 rare spin
12 EM (20man beaten with em, rank 2 bronze!)
Mono entropy Silver testing: 10/6, 13.1 ttw. UNFINISHED TESTING.
16, 18, 11, 12, 13, 12, 11, 9, 13, 16
1 EM
1 rare spin