Amethyst NymphHover over cards for details, click for permalink
500 500 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tt 6tt 6tv 6tv 6tv 6u2 6u2 6u2 6u2 6u2 6u5 6u5 6u5 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 8pj
Out of about a dozen matches in plat, this won about 8, so it has something of a 65% win rate.
Ironically, I haven't as of yet faced a SoSa deck, although the strategy is simple against it and unless it packs heavy CC it should work. (Which it shouldn't since SoSa has anti-synergy with CC.) Works like a charm. Pile on Chaos Powers onto a single Amethyst Dragon, wait for the comp to play its 2+ SoSa's and drain itself down in HP, and use the Purple Nymph to toggle your Dragon back to damage. If I had more Purple Nymphs I'd probably include a third, but for now Maxwell's demon's will do, especially as cheaper CC option to anti-matter.
Card Rundown:
Chaos Power: Play as questionable clutch CC in combination with Maxwell's Demon. Play before Anti-mattering an opponent to get more healing. Play on a Nymph to get 5+ hp to avoid being eaten by oty, and/or to gain resistance to CC. Playable even under severe quanta restriction. Helps buff a single creature so against SoSa you can anti-matter everything all at once.
Extreme quanta-damage efficiency.
Amethyst Dragon: Big chasis, draws in a good amount of CC.
Maxwell's Demon: For when waiting for the quanta for a Nymph isn't viable. Also, higher priority than Amethyst Dragon by Cpu.
Discord: Because making a x2 Entropy mark deck powering everything off Nova's wait 6+ turns to play its first SNova is priceless. Also because the SoSa's played function as proxy Black Holes letting your Discord rescramble their quanta in the middle-game.
Anti-Matter: Helps consistency, and sometimes you just need one. Helps keep the quanta balance, and sometimes there's lobo's or otys out that keep the nymphs off the dance floor.