The Remain Skill is to allow the player to make the choice whether or not to keep the creature from dying.
So you went with the mass heal, eh?
So you went with the mass heal, eh?One technical comment - in the card text, possession should be plural. I Do not understandAlso are you planning on making a series with this mechanic?Thinking about it, if mechanics can be made that works with the Remain skill.
Quote from: Rutarete on May 12, 2011, 03:37:08 amSo you went with the mass heal, eh?Awww, no credit for me? OK ill change that but remember OT did the nerfing to that idea.I think it needs a stat boost or a cost lowering, so it balances with the remain cost. I will go with stat boost. Does 3|4 - 4|4 sound good?
I will go with stat boost. Does 3|4 - 4|4 sound good?
The thought for me is more about waiting for the right moment to set off the healing effect.How strong should it be 7|8 -8|8?
Quote from: Rutarete on May 12, 2011, 03:37:08 amSo you went with the mass heal, eh?One technical comment - in the card text, possession should be plural. I Do not understandAlso are you planning on making a series with this mechanic?Thinking about it, if mechanics can be made that works with the Remain skill.