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Offline vagman13Topic starter

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(entropy) Lt. vagman13 2 - 1 (Time)(Sub) Azumi https://elementscommunity.org/forum/index.php?topic=25630.msg326798#msg326798
« on: May 04, 2011, 05:11:27 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vl 4vl 4vl 5f6 5f6 5f6 5f6 6ts 6ts 6ts 8po


a lot of drama happened,but after warmasters call game was 1-1.
game 3 needs to be verified from someone in Time since Jen dissapeared 1 turn before loss

Here is screen : http://imgur.com/uk3x5

will post more battle details once this is final

EDIT: Ok battle details now

Game 1 : subbed by SnoWeb, won by time,  rushed him,brought him down to around 10 hp,couldnt kill him because of sanc healing and procrastination halving my damage.Slow loss for me

Game 2,Early discord and deflag denied sanctuaries,drags and abominations finished him easily

Game 3 : Subbed by Jen-i .Did not draw a deflag till halfway of the game,I had all of my creatures rewinded by eternity until I had a delfag,mass played all of my drags and abominations once i deflaged the eternity ,luckily before endowing it,slowly killed him

Bad games overall

Offline Jen-i

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Re: (entropy) Lt. vagman13 2 - 1 (Time)(Sub) Azumi ? https://elementscommunity.org/forum/index.php?topic=25630.msg326805#msg326805
« Reply #1 on: May 04, 2011, 05:19:24 pm »
Hey Vaggers - Power went out in my whole building - sorry about that.

I'm not gonna argue with the screen shot - I feel like I missed two turns there.

GG's and enjoy the win!

Code: [Select]
5ll 5ll 5ll 5ll 5ll 5ll 5lm 5lm 5lm 5lm 5lm 5lm 5rg 5rg 5rg 5rj 5rj 5ro 5ro 5ro 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2
I have no idea what the games looked like - we're down to subbing for subs - lol
Lux Kyrie

Offline Zeru

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Re: (entropy) Lt. vagman13 2 - 1 (Time)(Sub) Azumi https://elementscommunity.org/forum/index.php?topic=25630.msg326815#msg326815
« Reply #2 on: May 04, 2011, 05:34:04 pm »
Short summary for whoever is interested.
First two matches were clear without any problems. 1-1

After that  the havoc started.
In the end we needed a moderated match. We agreed that whoever wins, gets the victory.
The match desynched again 1 round before my team's win.


From War #2 I recall two wins of my team in such vague and painful way (we had to start an IRC channel and summon Kael). I hope this kind of thing won't happen again, but I can only shake my fists upon the sky and curse the server for it's bad mood.

Offline SnoWeb

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Re: (entropy) Lt. vagman13 2 - 1 (Time)(Sub) Azumi https://elementscommunity.org/forum/index.php?topic=25630.msg327413#msg327413
« Reply #3 on: May 05, 2011, 05:59:51 am »
Salut salut,
Yeah a lot of drama for a battle which could have been only a lot of fun. Vagman13 is a great opponent with a lot of skills and fair-play and a former team-mate of mine.
Also with the decks we had the issue of the battle was greatly guided by RNG but not only. The first battle was simply great. I was almost dead when I could put a sanctuary and a shield out. And then I finally took the win.
(http://www.servimg.com/image_preview.php?i=302&u=10085846)
The entropy deck was slightly superior due to the fact that discord is faster than sanctuary and that Vagman13 had brought some deflagrations if the odds where in my favour. The result is indeed deserved. I am glad it finally turned out like that. Sure I would have love to win but not if you guys had felt cheated.
Concerning the weird case of desync we had, I have now the reason why it happen. It appear that I work in Germany but that our servers are in the Netherlands. The dudes up there were updating our database right when our third match occurred. It seems that this create a massive lag on the servers in Germany. I don't why but it is so. Anyway, the problem is solved.
Team Time seem to be slowly dying so it is good to see that you guys have at least a good chance. Lets press our thumb for you guys ...

 

anything
blarg: vagman13