*Author

ScytherLoL

  • Guest
Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20036#msg20036
« on: January 26, 2010, 02:45:53 am »
I was told that Dark decks are too powerful already and that light is suffering so took some time to think of what I could do to change that.

Below are some of my current ideas although not fully formed yet I would appreciate any and all advice or corrections you so feel is necessary.





I am still unsure if these cards will be of huge use, whether or not the are unbalanced or could use some tweaking so look forward to hearing your advice.

Thankyou

Scyther

assassim

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20042#msg20042
« Reply #1 on: January 26, 2010, 03:02:03 am »
lol damit you beat me to it, i was about to make one called paladin with the holy light ability

ScytherLoL

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20046#msg20046
« Reply #2 on: January 26, 2010, 03:07:42 am »
I had thought about Paladin and have some ideas already for them which I will elaborate on once I have the artwork finished.

Thanks for you reading the post Assassim

Scyther

ScytherLoL

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20055#msg20055
« Reply #3 on: January 26, 2010, 03:40:43 am »
As promised here are the Paladins I had thought of.





Just as a thought to be added into the Light Decks.

Thanks again

Scyther

Offline Essence

  • Legendary Member
  • ******
  • Posts: 4340
  • Country: us
  • Reputation Power: 57
  • Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.
  • Voice of the Oracle -- Jezzie's Pimp -- Often Gone
  • Awards: 2nd Trials - Master of Water1st Trials - Master of WaterFG Deck-Designer - The OutcastsShard Madness! Competition WinnerEpic 3 Card Design Competition WinnerElder Recruiter
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20078#msg20078
« Reply #4 on: January 26, 2010, 05:11:20 am »
You really need to put "until end of turn" on those Paladins or they are WAAAY OP.  :)
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Kael Hate

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20156#msg20156
« Reply #5 on: January 26, 2010, 01:52:47 pm »
Review of your cards:

Lady Light / Scion of Light - Great effect and seemingly in theme with the element. I would suggest tho that both normal and upgraded version have the same mechanic and the upgraded version simply be more efficient. This is the norm for most cards. Also as death and darkness have a limited ability to remove creatures and the effect itself can be used to negate the effect of poison the lady should have a reduced attack so that a long term effort is required or a reduced toughness so that the creature can be removed. I would swing the the earlier, and have say 2/6 for both regular and upgraded. Remember you could use the ability to growth herself. To match this would be a cost of say 5 and 6 so it sits in the deployment just before Archangel and just after Guardian angel and Pegasus.

Lady Light
Type: Creature
Summon Cost: 5
Damage|Life: 2|6
Active skill
2L : Enchant
Target Creature gets +1/+1. If the Creature is Death or Darkness this is -1/-1 instead

Scion of Light
Type: Creature
Summon Cost: 6
Damage|Life: 2|6
Active skill
2L : Enchant
Target Creature gets +2/+2. If the Creature is Death or Darkness this is -2/-2 instead



As for Dwarven Paladin / Dwarven Templar, I believe it is simply a much more efficient version of Pegasus and not required. Is there anything more that a paladin/templar could do other than just powerstack?

Lanidrak

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20280#msg20280
« Reply #6 on: January 26, 2010, 10:52:56 pm »
Welcome to the Boards ScytherLoL, giving you some +karma for the  nice ideas and good artwork!

I'd be right in saying that the upper-carp upgrades into the lower-card?

@Kael Hate,

Again, welcome :). Been a little bit inactive this week and it is good to see new players taking an active roll on the forums and in the community.

I definitely agree that the Scion of Light and Lady Light should have decreased Offense. I think Kael Hates' estimates of 2/6 are about spot on. And if this change suits you, also lower their casting cost.

I do however, disagree that the Dwarven Paladin and Templar cards are not needed because Light has Pegasus. Correct me if I am wrong, but Dive costs 2 Air, meaning that in a mono-Light deck you would need to have your mark as Air to fuel this ability, and the cost of 2 for doubling the Pegasus attack of 3 into 6 is - in mine and others' opinions - far too costly.

The Paladin and Templar, could effectively replace the Pegasus - it is rarely used in decks that I come across, the exception being Parallel Universe exploitation, which doesn't even occur outside of the Trainer.

All in all, I like the cards equally, a little less hit-points on the first idea and maybe clarification on the 'until end of turn' issue with the Paladin/Templar!

Good work!

bobcamel

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20284#msg20284
« Reply #7 on: January 26, 2010, 10:56:47 pm »
One  :air to do Pegasus dive. Stack all your Blessings on one, Dive, have fun.

icybraker

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20285#msg20285
« Reply #8 on: January 26, 2010, 11:01:04 pm »
Yep, what he said. The Lady Lights are quite OP.

The Paladins have funny pictures :P Um, they're fine, I guess. But "at the end of each turn", just like Essence said, or else they are very, very overpowered. Dwarven Templar's holy charge shouldn't cost 2 light quanta; more like 1.

Lanidrak

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20312#msg20312
« Reply #9 on: January 26, 2010, 11:44:44 pm »
@BobCamel

I see your 41/20 Diving Pegasus and raise you................................................................................................... one rewind time.

[/offtopic]

ScytherLoL

  • Guest
Re: Light of Promise https://elementscommunity.org/forum/index.php?topic=2472.msg20844#msg20844
« Reply #10 on: January 28, 2010, 03:32:13 am »
Thankyou Everyone for your assistance in this and your words have been duly noted.

I will be reworking the cards this evening after work so will post the new updated versions for all to see then.

Thanks again for pointing things out to me that I hadn't thought of.

Scyther

 

anything
blarg: