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Offline TheManuzTopic starter

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Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291439#msg291439
« on: March 16, 2011, 12:35:39 am »
NAME:
Chasm
ELEMENT:
Darkness
COST:
6 :darkness
TYPE:
Permanent
ATK|HP:
TEXT:
Shield: The first attacking creature dies. Lasts 3 turns.
NAME:
Abyss
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Permanent
ATK|HP:
TEXT:
Shield: The first attacking creature dies. Lasts 3 turns.
ART:
TheManuz
IDEA:
TheManuz
NOTES:
"First" is referred to attacking order.
Attacking order can be seen by holding your mouse over a creature. A black box containing many informations will appear. In the center of the black box there is a white number, that's the creature attacking order.
SERIES:
This card is meant to give a way to kill creatures, especially immortal or big ones, but without targeting them directly and without using random effects.
Also, the opponent has a turn to destroy it, steal it or counter it in another way.
Possible counters (for creature protection):
    :time Sundial will protect all creatures for 1 turn :time Reverse time. :water Freeze protect a creature. (and has the same duration as the shield) :water Arctic squid: Freeze on a stick :earth Basilisk blood to protect a creature. :earth Iridium Warden, can be used to protect a creature, everytime you need it
EDIT: Changed according to poll. Added Graphics, made by me!  :D
EDIT2: Added  :darkness symbol to cost section.

Chasm|Abyss V1:

Offline ZephyrPhantom

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291443#msg291443
« Reply #1 on: March 16, 2011, 12:40:48 am »
This card is meant to give a way to kill creatures, especially immortal or big ones, but without targeting them directly and without using random effects.
Also, the opponent has a turn to destroy it, steal it or counter it in another way: Sundial, for example, can render this card useless. You can also use freeze or delay to protect a creature. Even the new card, Iridium Warden, can be used to protect a creature.
Not that I want to kill your thunder or anything, but there are cards that can kill immaterial creatures without targeting directly or using random effects.



However, simple but interesting concept.  It might need a -2-3 cost since it only kills 2 | 3 creatures though which is pretty UP compared to Phase Shield (which completley blocks damage for 3 turns straight) or Fire Buckler/Spine Carapace (doesn't have a time limit).

Offline az4rel

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291462#msg291462
« Reply #2 on: March 16, 2011, 12:59:55 am »
I like it a lot but to balance it you could, soften the effect and make it last longer.
also it would be better if it does not auto-kills, even if it is only one creature.
i'll post more ideas when i get them.???

Offline TheManuzTopic starter

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291478#msg291478
« Reply #3 on: March 16, 2011, 01:20:27 am »
This card is meant to give a way to kill creatures, especially immortal or big ones, but without targeting them directly and without using random effects.
Also, the opponent has a turn to destroy it, steal it or counter it in another way: Sundial, for example, can render this card useless. You can also use freeze or delay to protect a creature. Even the new card, Iridium Warden, can be used to protect a creature.
Not that I want to kill your thunder or anything, but there are cards that can kill immaterial creatures without targeting directly or using random effects.



However, simple but interesting concept.  It might need a -2-3 cost since it only kills 2 | 3 creatures though which is pretty UP compared to Phase Shield (which completley blocks damage for 3 turns straight) or Fire Buckler/Spine Carapace (doesn't have a time limit).
But Fire Buckler and Spine Carapace need time to kill. This is instant.
Think about a shield chain: it can kill 12 creatures unupped, and 18 upped. Then think about the average number of creatures in a deck.
Without fractals, usually a deck has 8-12 creatures.

I like it a lot but to balance it you could, soften the effect and make it last longer.
also it would be better if it does not auto-kills, even if it is only one creature.
i'll post more ideas when i get them.???
The idea is to have an auto-kill, but difficult to use against a specific creature. I think that if i soften the effect, this would be a fire shield clone.

Offline Rutarete

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291492#msg291492
« Reply #4 on: March 16, 2011, 01:40:37 am »
I think this could use a big cost decrease and a duration increase. 2 or 3 turns is UP (comparing to Dim. shield here)
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Offline TheManuzTopic starter

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291496#msg291496
« Reply #5 on: March 16, 2011, 01:47:28 am »
I think this could use a big cost decrease and a duration increase. 2 or 3 turns is UP (comparing to Dim. shield here)
Maybe i can add a poll. I'll wait for other feedbacks, then i add a poll.

headshrinker

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291679#msg291679
« Reply #6 on: March 16, 2011, 10:24:09 am »
You can add some kill  counters for the shield maybe 2/3, remove one counter per kill,when 0 counter destroy the shield.
So you can use it whenever you want. ;D

Offline TheManuzTopic starter

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg291688#msg291688
« Reply #7 on: March 16, 2011, 11:13:33 am »
You can add some kill  counters for the shield maybe 2/3, remove one counter per kill,when 0 counter destroy the shield.
So you can use it whenever you want. ;D
Yeah, i thought of kill counters, but i like the idea of being able to save your creature using an Iridium Warden or a Sundial or even a Freeze.
I think this is another thing that i could put in a poll.

MisterMello

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg292582#msg292582
« Reply #8 on: March 17, 2011, 07:38:16 pm »
Way UP'd.  So you kill one creature.. there may be 20 still out there.
Maybe take away one damage, and kill the first attacking creature for 3 turns. C: 6  :darkness

Offline TheManuzTopic starter

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg292760#msg292760
« Reply #9 on: March 17, 2011, 10:50:31 pm »
Way UP'd.  So you kill one creature.. there may be 20 still out there.
Maybe take away one damage, and kill the first attacking creature for 3 turns. C: 6  :darkness
Mhhh... but i also think that in the whole game there ins't any card that kills instantly and surely.
The only other card that kills creatures instantly is Skull Shield, but it has a chance to kill, and it depends on the creature HP.
Every creature killer in this game depends on the HP, except for the Freeze/Shockwave combo.

But, as i said before, it's time to make a poll!


Offline TheManuzTopic starter

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg296097#msg296097
« Reply #10 on: March 22, 2011, 07:49:50 pm »
Bump for modified OP!  ;)

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Re: Chasm | Abyss https://elementscommunity.org/forum/index.php?topic=22984.msg296438#msg296438
« Reply #11 on: March 23, 2011, 02:45:52 am »
i really like this but dang with all the other cards that can kill ya  right off the bat i dont know

 

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