DAEMONUCULUS
6ts 6ts 6ts 6tt 6tt 6tt 6tt 6tt 6tt 6u2 6u2 6u2 6u2 6u2 6u2 7dg 7dg 7dg 7dg 7dg 7dg 7dl 7dl 7dm 7dm 7dm 7do 7do 7dr 7dr 7dr 7dr 7dr 7dr 7e4 7f2 7f2 7f2
Daemonuculus, twisted and warped in logical truth, poor Daemonuculus. As soon as his gaze first dwelled upon the Flame, he fell in love. Enchanted as he was by the brightness, warmth and mystery of Flame, he could never grasp a bite of his beloved because of the thousand Demons surrounding him, shifting truth and killing the ones who think they are strong.
Poor, poor, Daemonoculus, enwrapped in the Demons of misleads he always killed the strong but fragile Flame when he was near. So as the Paradox says: the only Flame his Demons couldn’t extinguish was the one burning in his heart.
This False God is MASS creature control. Your creatures would need 12 more HP than Atttack (at least) or get killed after attack by one of his many Chaos Power'ed Max Well's Demons. Unless he just wastes the Rage Elixirs on them >.< - you never know; he just wants to see Flame once more, before she gets killed
EDIT: Just realised, that you only have to post half of the deck, and that it can go above 60 cards... I'll fix it later (still pretty new for all that False God Stuff)
EDITEDIT: Fixed! So the double of those cards. Just found, that Disappear from "The Outcasts" Competition and Hades from FG Proposals uses a similar tactic, but not as one-sided as this one though (and no Fire-Buckler). I could just imagine him filling the entire field with Demons and killing every creature you throw at him. But his clear weakness is lack of healing. If you have enough critters, they should be able to kill him by dealing damage one by one.