1.272:
I ran 100 games against the new AI with a slight adjustment:
6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 713 713 745 77g 77g 7ah 7ah 7dm 7dm 7dq 7ju 7mu 7t9 7tb 80a 80a 80g
Only reason for this adjustment is because 1) The Werewolf is very vulnerable when first played and 2) The Werewolf costs 2
which is too expensive for my tastes. Also, the extra CP is important as it allows the other creatures to survive longer and deal more damage as well; most of these creatures deal more damage than the Wolf would ever do.
Games: 100
avg. Sec/Game: 64.460
Sec/Turn: 9.2482066
Clicks/Game: 16.880
Clicks/Turn: 2.421807747
Score/Min: 17.94601303
Electrum/Min: 18.73720137
Time overall (min.): 107.433
Wins: 100
Ems: 17
Losses: 0
Score: 1928
Electrum: 2013
Avg ttw: 6.970
ttw Details:
ttw 3: 0
ttw 4: 1
ttw 5: 14
ttw 6: 32
ttw 7: 21
ttw 8: 16
ttw 9: 11
ttw 10: 3
ttw 11: 0
ttw 12: 0
ttw 13: 1
ttw 14: 1
ttw 15: 0
ttw 16: 0
That's right, 100/100 wins again. TTW is a tad bit slower than before just because the AI knows how to really stall you now. However, this bit of time with this deck has made me realize how I really detest that Steam Machine can't be killed with a single Thunderbolt (5HP from death is not fun at all) >_>
I'll modify a few more points in the OP after this latest test run.