Somebody was bound to do this eventually. I've been goofing off with this for a little while.
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Deck Helper comment: This deck was posted before the 1.32 game update and as a result no longer functions correctly.
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Ooooooooookay.... I think I'll revisit this deck now that it's not a Beta Deck anymore. And it's a very viable strategy.
I've been noticing several very awesome pluses about using Crusaders over Angels or Dragons. Speedwise, it's somewhere between the two. But... You have a lot more options with it. For Anti Miracle, you have to keep the majority of your Crusaders unendowed until the opportune moment hits. In a similar manner, you can set yourself up for an EM provided you have the needed SoG's and Electrocutor in play.
Also, with the new AI buff, RoL's have a very high priority rating, greater than anything else when Hope is in play. This allows you (most of the time) to drop Crusaders in safety. Then in turn, Endowing a weapon makes the AI suddenly target the Crusaders over the RoL's, allowing shields to remain in place. I'm not sure if this is only certain weapons, but I know for certain that Endowing an Eagles Eye has 100% of the time caused all CC to be focused on the Crusader until it is no longer a threat.
I can go on for a while about the benefits, but frankly, I'm not a FG farmer and I'm not in the mood. I'm just sharing my findings after about 30 mins of pure ownage.
Like Marisa before me, I started using a full speed deck for this instead, exact same balance as hers actually. Got sick of being 1 card short of the combo all the time... 3 Hope in 31 cards? What the @#$% was I thinking.
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