I think so, something where you can buff a Armagio while still letting it protect you, then play this card to turn off its gravity pull when it is near death. Or use Chimera a bit earlier, use this card to clear its Gravity pull so you can keep it without it getting destroyed by enemy creatures. Which sounds a bit OP but keep in mind that using this card means you have diluted your deck with several cards with a very specific purpose, and you need creature cards out to make chimera worth anything.
The other purpose is as a direct counter to a player that uses Gravity Pull on the enemy for creature control. But in that regard it has a very limited purpose. It might be worth it for decks that use free cards for immolation/cremation, then they have an extra counter to a specific CC. Although I think Spark would still be preferred, since an extra 3 damage in one attack could be enough to push an opponent over the edge.