You can do that kuross, but the effect only works after 3 turns of no normal draws. You can use Hourglass and such to draw still though, so it's a pretty speedy little card. Also, it helps avoid decking out by giving you 6 of you last 7 cards in the first 3 turns, allowing you to use all of them for 3 extra turns
Let me clarify this more-
1st turn: You may play 1 copy of this card and have its effect remain active.
2nd turn: You draw 2 cards. If another copy of this card is activated, its effect is negated.
3rd turn: You draw 2 cards. If another copy of this card is activated, its effect is negated.
4th turn: You draw 2 cards. If another copy of this card is activated, its effect is negated.
5th turn: You skip your draw; no cards are added to your hand. If another copy of this card is activated, its effect is negated.
6th turn: You skip your draw; no cards are added to your hand. If another copy of this card is activated, its effect is negated.
7th turn: You skip your draw; no cards are added to your hand. If another copy of this card is activated, its effect is negated.
8th turn: You resume your normal draw; 1 card is added to your hand. You may now play another copy of this card.
I might add to this to the notes to avoid any further confusion. Added.
And avoiding deck out...is not true. This is essentially drawing on credit. You draw 2 cards the first 3 turns, 0 cards over the next 3 turns, for a total of 6 cards over 6 turns; an average of 1 card per turn. Normal drawing gives you 1 card per turn, for a total of 6 cards over 6 turns; an average of 1 card per turn yet again. Extra drawing cards (Precognition, etc.) are irrelevant because regardless of whether this effect were in play, you would still be drawing extra using that card, once again netting the same total and average of cards drawn over those 6 turns.