So, this is like mini-improve/mutate for life? Hm, not sure if I like that or not. It's a nice idea, but a bit redundant.
I really like the Abiogenesis idea, though. Some card ideas really just 'click' with me, and this is one of them. c: I love the idea of a life pillar generating a creature! However, the random skill doesn't really make sense here, like it does with Evolution -- but without that, it's simply a more sensible and severely limited version of Fate Egg...
(What if Abiogenesis was applicable to any pillar, generating a creature from that pillar's element?)
Again, I'm only worried that this is a bit redundant. We have mutate/improve and Fallen druid/elf. Do we need another, more restrictive version of essentially the same thing? I'm on the fence...
edit: Also, yes, I think you should definitely drop the 'theory of', and leave it as simply 'Evolution' and 'Abiogenesis'. (: