Cards that (I'm assuming) wouldn't work with this mechanic:
Steal
Fractal/Miracle (drains all quanta)
Protect Artifact
Animate Weapon
Cremation
Rewind
Quintessence
...mostly because they require a new target for the 'double dip' spell effect to work, which doesn't seem to be hinted in your card. However, this does provide fun mechanics with Antimatter usage (no effect), Basilisk's Blood (12 turns of stun! O.o), Aflatoxin (4 counters of poison), and Rage Potion (12 damage).