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greenman777

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Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg157891#msg157891
« on: September 13, 2010, 05:46:59 pm »
Remove Element
Turn target creature into 0/1 neutral creature called Blank.

Improved Remove Element
Lower quanta cost
Turn target creature into 0/2 neutral creature called Elite Blank.

I need art for this.
I think think this should non-element specific.

greenman777

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158014#msg158014
« Reply #1 on: September 13, 2010, 10:24:12 pm »
NAME:
Remove Element
ELEMENT:
Other
COST:
7
TYPE:
Spell
TEXT:
Target creature becomes a 0/1 Blank.
NAME:
Improved Removal
ELEMENT:
Other
COST:
5
TYPE:
Spell
TEXT:
Target creature becomes a 0/2 Elite Blank.
ART:
none yet
IDEA:
greenman777
NAME:
Blank
ELEMENT:
Other
COST:
TYPE:
Creature
ATK|HP:
0|1
TEXT:
none
NAME:
Elite Blank
ELEMENT:
Other
COST:
1
TYPE:
Creature
ATK|HP:
0|2
TEXT:
none
ART:
none yet
IDEA:
greenman777
i hope this is correct

greenman777

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158017#msg158017
« Reply #2 on: September 13, 2010, 10:28:01 pm »
cost for Blank is nothing

Offline bored_ninja777

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158019#msg158019
« Reply #3 on: September 13, 2010, 10:32:49 pm »
well ur close...
just put a 0 for the cost.
any spots that need filling should have the correct info.
if its a creature/spell/or permanent it has to be marked as such.
so type for blank|elite blank is Creature
for Text, just leave it blank do not put Blank if it has no ability or card text.

good start though ull get the hang of it soon.
~McPasty was here~

Offline tyranim

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158020#msg158020
« Reply #4 on: September 13, 2010, 10:37:41 pm »
as for the card itself, its very close to being an insta-kill card
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Offline GG

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158025#msg158025
« Reply #5 on: September 13, 2010, 10:52:06 pm »
as for the card itself, its very close to being an insta-kill card
sounds like this could be a good counter to mono death decks that try to benefit from its own creatures' deaths... this card makes the creature useless anyways.
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greenman777

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158147#msg158147
« Reply #6 on: September 14, 2010, 02:39:22 am »
yes the point is to make any creature, except of course immaterial creatures, useless.
 it is like turning a big monster into a 0|1 sheep.

Offline Bloodshadow

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158179#msg158179
« Reply #7 on: September 14, 2010, 03:37:30 am »
it is like turning a big monster into a 0|1 sheep.
Which makes it overpowered. Instant kill = OP, Zanz said so himself.

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To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

greenman777

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158203#msg158203
« Reply #8 on: September 14, 2010, 04:08:22 am »
so should the defense be increased or the cost of the spell. combine this with my grant and infuse idea u have some odd combos.

greenman777

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158576#msg158576
« Reply #9 on: September 14, 2010, 08:19:15 pm »
i want to make this work please give me feedback.

Offline bored_ninja777

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Re: Remove Element | Improved Remove Element https://elementscommunity.org/forum/index.php?topic=12551.msg158586#msg158586
« Reply #10 on: September 14, 2010, 08:29:36 pm »
its more or less a controlled version of improve/mutate.. ur mutating it into something in particular. so either the cost has to go up or it has to become a stronger creature than a 0/1 or 0/2. maybe make the blank have
Gains a quantum per turn based on their mark.
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greenman777

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Re: Remove Element | Improved Removal https://elementscommunity.org/forum/index.php?topic=12551.msg158602#msg158602
« Reply #11 on: September 14, 2010, 08:42:56 pm »
the mark the were? because they become element-less.  this is the opposite of the grant|infusion  idea

 

blarg: