Karma: What goes around, comes back around.
(sorry for the lame NSYNC quote)
6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u5 6u6 6u6 6u6 7ac 7ac 7ac 7af 7af 7af 7jp 7jp 7jp 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q1 7q1 7q1 7q2 7q2 7q2 7q8 80b 80b 80b 80c 80c 80c 80e 80f 80f 80f 80i 80i 80i
Cards doubled and mark tripled.
Deck works around using TU and Fractal on good monsters (yours and you opponents). Fate Egg is to get cards (they are the "karma", if you get a dragon or nymph, that is bad karma, if you get a RoL, thats good karma). Flying Weapons are also bad karma.
Note: There are 8 hourglasses and 2 Turtle Shields in there, just lost the code for them (copy & paste is not working for me today, if someone could tell me the code, I will try to add it <or you could, doesn't matter.>)
I made this to be a hard hitting FG. But I don't think I've accomplished that here. What do you think?