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Chaos Rune |Chaos Rune [Elemental Runes Series] https://elementscommunity.org/forum/index.php?topic=10339.msg126999#msg126999
« on: July 29, 2010, 05:19:16 am »

Chaos Rune | Chaos Rune
NAME: Chaos Rune
ELEMENT: Entropy
COST: 3 :entropy
TYPE: Spell
ATK|HP: n/a
ABILITY: Target creature becomes Entropy
creature and gains: Scramble(10%)
on hit.
Or
Target permanent gains:
:entropy :entropy : Chaos Seed Effect
NAME: Chaos Rune
ELEMENT: Entropy
COST: 3 :entropy
TYPE: Spell
ATK|HP: n/a
ABILITY: Target creature becomes Entropy
creature and gains: Scramble(20%)
on hit.
Or
Target permanent gains:
:entropy :entropy :entropy :Chaos Power Effect
ART: Dramore - Edit of Elemantal Icons
IDEA: Dramore
NOTES: This set interduces a new concept to Elements. For each card in the set I've tried to
remain loyal to each element's fundamental nature.With this has come a few new skills.
-Every Rune ability is an Active ability and will replace any active ability currently on a card
-Every Rune also changes the creature element to that of the Rune granting them any
 passive abilities that belong to that element. By belong to that element it means that
all creatures in that element have it not just one or two.
-Chaos Rune's new abilities.
-Scramble(10%)/(20%) When a successful attack is made upto 10%/20% of the total quanta the
opponent has is randomly converted into other elements.
-Chaos Seed/Chaos Power. Work as per the spells.
Rune effects will last until permanent / stack is destroyed or another Rune is cast
on the permanent / stack.
SERIES: Elemental Runes (http://elementscommunity.org/forum/index.php/topic,10346.0.html)

 

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