Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - actionjack (165)

Pages: 1 [2] 3 4 ... 14
13
Card Ideas and Art / Re: Lantern | Lantern
« on: July 07, 2010, 06:09:13 am »
Would be powerful in a upped firefly deck. 

And not sure why Light really need another  :light generator.  (they got alot already)

Still.. a interesting idea...  Maybe up its cost to like 2 :fire, and make it only usable once in a turn. 

14
Anvil Archive / Re: Dual Aegis | Dual Buckler
« on: July 07, 2010, 06:04:16 am »
2 Dusk Mantle....   making it... uh.. 25% chance to hit you? (my math is not very good....)

2 Diamond Shield  ... blocking off 6 attacks.

2 Ice shield would be pretty hard to get cross too. 

15
Anvil Archive / Re: Dual Aegis | Dual Buckler
« on: July 07, 2010, 05:55:04 am »
Hmm... maybe even a spell that covert shield into a Permanent, but only for 1 or 2 turns. 

(still feel need some sort of time duration for double shielding)

16
Forge Archive / Re: Graviton Spellcaller | Graviton Spellbender
« on: July 07, 2010, 05:52:48 am »
Interesting... I like the core idea and core theme...


I kinda would rework it to something more like...

Spell Pull:  "Targeting Spells can only target creature with this ability while it is in play." 

Upgraded can gain Spell Shield: "damage from spell is reduced by half"

I am thinking where beside use to protect your or your creature, its main use is to use to suck up enemy buffs, like blessing or heal, etc.  Of course, it act as a double edge sword, as it also mean you can not buff your other creature beside this one.   


Retreat is good, but feel it make it tad too powerful.

17
Crucible Archive / Re: Stone Guardian | Stone Guardian
« on: July 07, 2010, 05:42:08 am »
Its interesting... seem decently balance.  I like it. 

18
Card Ideas and Art / Re: Ice block | Ice chunk
« on: July 07, 2010, 04:26:24 am »
An ice egg.  :)

Seem interesting enough.  I like it.  Hope to see it in game. 

19
Card Ideas and Art / Re: Dimensional Rift | Dimensional Rift
« on: July 07, 2010, 04:25:07 am »
I don't get it.....

20
Anvil Archive / Re: Dual Aegis | Dual Buckler
« on: July 07, 2010, 04:23:56 am »
Double shield seem way too strong.

Would maybe see it as a Creature, Shield Barer, who can target your own shield and use it for 1-2 turns (before the shield is destroy) 

21
Card Ideas and Art / Re: time lapse | chronal stall
« on: July 06, 2010, 07:30:30 am »
Why is it a permanent? 

Sound more like a spell. 


or could make it a permanent-spell hybrid, where it does not come into effect when first put down, but on use of its ability, is is than destroy.  (a pre-paid spell)

22
Card Ideas and Art / Rolling Rock | Rolling Boulder (Earth Creature)
« on: July 06, 2010, 07:25:58 am »
Will make one if the idea is good.

NAME:
Rolling Rock
ELEMENT:
Earth
COST:
6  :Earth
TYPE:
Creature
ATK|HP:
3|3
ABILITY:
Roll:  After 1 turn, it attacks twice.  After 2 turns, it attack trice, destroy a random enemy permanent, and self destruct.
NAME:
Rolling Boulder
ELEMENT:
Earth
COST:
6  :Earth
TYPE:
Creature
ATK|HP:
4|4
ABILITY:
Roll:  After 1 turn, it attacks twice.  After 2 turns, it attack trice, destroy a random enemy permanent, and self destruct.
 



ART:
Blank
IDEA:
Inspired by phantom fox's Minotaur | Knossos Minotaur
http://elementscommunity.org/forum/index.php/topic,9207.0.html
NOTES:
The Rock will do 3 + 2x3 + 3x3 = 18 damages over 3 turns before it is self destruct (so average of 6 per turn)  The Boulder will do 4 + 2x4 + 3x4 = 24 damages (average of 8 per turn).  (for balance, would make it by pass the effect of adrenalin)
IDEAL USAGE:
It something that would take well with an early buff. 
 
SERIES:
-
CHANGES:
-

23
Card Ideas and Art / Re: Morning shine/Solar flare
« on: July 06, 2010, 04:17:11 am »
someone like their RoL deck too much.   ;)

24
Card Ideas and Art / Re: Martydrom | Selfless Martydrom
« on: July 06, 2010, 04:15:49 am »
Hmm... still trying to think of a good way to balance it... cause I think its usage is pretty effective, with some good combo synergy.  But gain, don't want something that is unkillable too...hmmm


One possible way maybe is to change its ability to...
"Blood of Martyr"
When this creature takes damage, the damage is double, you are healed for 3HP, and all your creature is healed for 1hp)

And something like 2 | 9


Any suggestions?  Also still looking for a image.

Pages: 1 [2] 3 4 ... 14
blarg: