Brawl Round 2 Expectations
Royalty/Admiring the View – I want to see the landscape be distinct in some way, so a landscape that shows something unique to your team will probably earn some of my voints.
Bard/Shapeshifter – There’s a lot of different ways to approach this task, and I think any of several approaches can work – humor, surprise, showing some combination of different media, whatever you think will do well here!
Crusader/Goblin Attack – I want to see explanations for how well each card fits your theme, and I want a deck that seems viable for at least AI3 level of play. Screenshots of victories not required but certainly appreciated, but good thematic coherence is more important than power level. Originality may be rewarded.
Enchanter/Scribe/New Critters – I want to see a reasonably-balanced cards with good explanations for your design decisions. What does each aspect of your card represent? I want to see a well written story that ties the cards’ mechanics into flavor.
Wizard/Low Morale – Design a game that would actually provide some interesting decision making in some way. This prompt is pretty wide open, but games that are too heavily games of pure-luck or pure-skill (i.e. no thinking, just execution) will not be favored by me. Attempting to predict others’ actions counts as strategy to me, and does not fall under pure luck.