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Epidj

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Re: Ash/Ash (Elite) http://elementscommunity.org/forum/index.php?topic=3957.msg58113#msg58113
« Reply #24 on: April 23, 2010, 04:29:08 pm »
I really dont know why u say the health should be lower   maybe its immrtal this way BUT u say same things against phase dragon and Immortal ?   this is just another version of immortality and its much weaker  if u kill phönix he is stunned for 1 turnand cost a  :fire          and btw where is the problem   i can eat also ash with my scarbsor otys  just not at beginning ^-^

Flame Fury

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg125902#msg125902
« Reply #25 on: July 27, 2010, 09:39:07 pm »
It WOULD be nice if Ash was a card that could be obtained without getting a Phoenix killed. It would make  :fire alot better. And I'd like that.  ;)

Offline Antagon

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg125948#msg125948
« Reply #26 on: July 27, 2010, 10:26:37 pm »
fire is good enough without that :)

Offline ~Napalm

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Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg404502#msg404502
« Reply #27 on: October 05, 2011, 05:10:09 am »


Discuss.

"Of course you should fight fire with fire. You should fight everything with fire."

Filly678

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg404505#msg404505
« Reply #28 on: October 05, 2011, 05:12:45 am »
When I first started the game, I thought that a 0/7 creature that could turn into a 7 att. creature after for 1  :fire was OP.
This change is fair to slightly balance Fire.

Offline Pineapple

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg404517#msg404517
« Reply #29 on: October 05, 2011, 05:47:50 am »
When I first started the game, I thought that a 0/7 creature that could turn into a 7 att. creature after for 1  :fire was OP.
This change is fair to slightly balance Fire.
If you think that a card that uses a total of 8 :fire to create a 7 ATK creature is OP...
Then what do you think of Phoenix, which uses 7 :fire to create a 7 ATK creature?

Offline furballdn

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg404520#msg404520
« Reply #30 on: October 05, 2011, 05:49:48 am »
5hp still isn't bad. It can survive a shockwave, can't be devoured, nor sniped nor RoF'd. Mainly the thing that changes is that you can't rage potion a lobotomized ash now.

Tea is good

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg404975#msg404975
« Reply #31 on: October 05, 2011, 11:27:52 pm »
I doubt anyone will be killing ash anyway.

Offline UTAlan

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Re: Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg404976#msg404976
« Reply #32 on: October 05, 2011, 11:28:59 pm »
I doubt anyone will be killing ash anyway.
If I can't lobo it & I have a spare lightning in hand, I'll definitely kill it.

Contrary

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg405221#msg405221
« Reply #33 on: October 06, 2011, 07:46:41 am »
Good change, though I would have liked to have seen the upped with less health than the unupped, but only out of a weird desire for symmetry.

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg405669#msg405669
« Reply #34 on: October 07, 2011, 02:26:21 am »
Aether Buff!

::)

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Re: Ash | Ash http://elementscommunity.org/forum/index.php?topic=3957.msg407575#msg407575
« Reply #35 on: October 10, 2011, 03:08:59 pm »
Good change. I would even go as low as 3 or 4.
The card advantage still remains.
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