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Offline OdinVanguardTopic starter

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Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1110486#msg1110486
« on: November 19, 2013, 10:02:04 pm »
NAME:
Timeless Archive
ELEMENT:
Time
COST:
2 :time
TYPE:
Permanent
ATK|HP:

TEXT:
:time : Store target card from hand or return stored cards to hand top first, discarding any extras for 5 max hp each.
NAME:
Eternal Archive
ELEMENT:
Time
COST:
1 :time
TYPE:
Permanent
ATK|HP:

TEXT:
:time : Store target card from hand or return stored cards to hand top first, discarding any extras for 5 max hp each.

ART:
OdinVanguard

Created using Inkscape and GIMP
IDEA:
OdinVanguard
NOTES:
"Take your time today"

"Everything that manifest has a beginning and will one day have an end, but an idea can persist from generation to generation. Unlock your creativity, record your ideas for posterity, and you can reach for the eternal."



Essentially, this card lets a player extend their effective hand size, allowing them to store additional cards when they would otherwise have to discard them.
It can also be used as a small healing over time boost in a pinch.

Mechanically, when activated, all cards in the players hand will show as targetable. Additionally, if there is at least 1 card stored already, all empty slots in the players hand, and also the players HP bar will show as targetable.
-If the player targets a card in hand, it will be stored at to the top of the archive's stack.
-If the player picks an open slot, the cards stored in the archive are returned. The topmost cards in the archive stack are returned first (i.e. the more recently stored get returned first).
-If there are more cards in the archive than will fit in the owner's hand, then any extras automatically get discraded. Each one that is discarded will give the player +5 max HP

Discard effects (e.g. GotP) will be triggered if a card is discarded for max HP.

If an archive is destroyed, all stored cards are considered to be discard, but no max HP will be gained... So caveat emptor ;)

SERIES:


Spoiler for Old Version:
NAME:
Timeless Archive
ELEMENT:
Time
COST:
2 :time
TYPE:
Permanent
ATK|HP:

TEXT:
:time : Store target card from hand or return the last stored card to your hand, or discard it to gain 5 max hp.
NAME:
Eternal Archive
ELEMENT:
Time
COST:
1 :time
TYPE:
Permanent
ATK|HP:

TEXT:
:time : Store target card from hand or return the last stored card to your hand, or discard it to gain 5 max hp.

ART:
OdinVanguard

Created using Inkscape and GIMP
IDEA:
OdinVanguard
NOTES:
"Take your time today"

"Everything that manifest has a beginning and will one day have an end, but an idea can persist from generation to generation. Unlock your creativity, record your ideas for posterity, and you can reach for the eternal."



Essentially, this card lets a player extend their effective hand size, allowing them to store additional cards when they would otherwise have to discard them.
It can also be used as a small healing over time boost in a pinch.

Mechanically, when activated, all cards in the players hand will show as targetable. Additionally, if there is at least 1 card stored already, all empty slots in the players hand, and also the players HP bar will show as targetable.
-If the player targets a card in hand, it will be stored at to the top of the archive's stack.
-If the player picks an open slot, the topmost card in the archive stack is placed in their hand.
-If the player targets their HP bar, the topmost card on the archive stack is discarded and they gain +5 max HP

Discard effects (e.g. GotP) will be triggered if a card is discarded for max HP.

If an archive is destroyed, all stored cards are considered to be discard, but no max HP will be gained... So caveat emptor ;)

SERIES:

« Last Edit: November 25, 2013, 07:37:32 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline skyironsword

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1110514#msg1110514
« Reply #1 on: November 19, 2013, 11:27:50 pm »
... Not useful in practice. Good idea, though.

Offline Jyiber

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1110778#msg1110778
« Reply #2 on: November 20, 2013, 07:34:45 pm »
Really good idea, but it needs a better secondary reason to use it.
Which would be tricky to fit considering the space you used to explain it.
« Last Edit: November 20, 2013, 07:45:11 pm by Jyiber »
<^> Curiosity killed the cat. Now what if I told you Curiosity was the name of my dog?
<^> All things must come to an end. The things that you loved, and things you hate, but much more pressingly, the timer to the bomb that's in the room with us.

Offline OdinVanguardTopic starter

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1110793#msg1110793
« Reply #3 on: November 20, 2013, 08:38:07 pm »
Really good idea, but it needs a better secondary reason to use it.
Which would be tricky to fit considering the space you used to explain it.
Hmmm... maybe I can squeeze more in if it needs a better secondary... maybe:
" :time : Store a card from hand, or either return last stored card or discard it to gain :time quanta equal to its cost + 1. "
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline andretimpa

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1110800#msg1110800
« Reply #4 on: November 20, 2013, 09:07:17 pm »
An usage I can see is helping to unclog your hand before a fractal. Since this is in :time the decks that could benefit the most are ghostal and scarabtal
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline iancudorinmarian

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1111023#msg1111023
« Reply #5 on: November 21, 2013, 04:16:48 pm »
I pretty much like the idea. I see nobody else thought of OTK's, did they? You can just store a card there to avoid discarding a good card.
It can be a counter to nightmare/silence as well, you just store a card there to avoid discarding, and so, you can even gain 5 hp for some cards you might never actually play.

Also, I've been thinking about this deck: (not very effective, but certainly fun)
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 50a 50a 50a 50a 50a 50a 50u 50u 50u 5rs 5rs 5rs 5rs 5rs 5rs 8ps

pharaoh=timeless arhive

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1111031#msg1111031
« Reply #6 on: November 21, 2013, 04:39:15 pm »
With some Supernovas this deck might actualy work.
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline foofatron

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1111091#msg1111091
« Reply #7 on: November 21, 2013, 10:54:08 pm »
What if instead of discarding and gain 5 hp it was put the card on the bottom of the deck and draw two cards? You could still save the other card, but also speed up your game.

Offline ChemMan13

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1111094#msg1111094
« Reply #8 on: November 21, 2013, 11:11:56 pm »
Is this a once per turn ability, or can it be reactivated multiple times? If the latter, then this would be VERY useful in OTK decks! Add two or three of these to a LS deck and you could increase the speed of the deck a lot -imagine, no more clogging of your hand with those combo cards, and no more risking having to discard. More time quanta would have to be worked into the deck, but even a 6 card increase to the slim version would be faster than the current slim version. It basically come down to how many times this card can be used per turn, but interesting concept.

Offline OdinVanguardTopic starter

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1111100#msg1111100
« Reply #9 on: November 21, 2013, 11:35:32 pm »
Is this a once per turn ability, or can it be reactivated multiple times? If the latter, then this would be VERY useful in OTK decks! Add two or three of these to a LS deck and you could increase the speed of the deck a lot -imagine, no more clogging of your hand with those combo cards, and no more risking having to discard. More time quanta would have to be worked into the deck, but even a 6 card increase to the slim version would be faster than the current slim version. It basically come down to how many times this card can be used per turn, but interesting concept.
Originally I wanted it to be a multi-use ability, and I would have given it a bit higher casting cost to make up... but I think it may be to confusing to players to have it that way and there's just no way to fit enough words in there to explain it.
Which, is why it only costs 2 / 1 :time .

The usage in OTK decks was definitely one of the motivations for creating this card.

I suppose I could change the wording slightly so that it returns all stored cards...

E.g. maybe something like " :time : Store target card from hand or return stored cards to hand top first, discarding any extras for 5 max hp each."

Not sure if that would make this better or worse... Any thoughts on that idea?
« Last Edit: November 21, 2013, 11:39:25 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline iancudorinmarian

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1111181#msg1111181
« Reply #10 on: November 22, 2013, 03:01:33 pm »
Is this a once per turn ability, or can it be reactivated multiple times? If the latter, then this would be VERY useful in OTK decks! Add two or three of these to a LS deck and you could increase the speed of the deck a lot -imagine, no more clogging of your hand with those combo cards, and no more risking having to discard. More time quanta would have to be worked into the deck, but even a 6 card increase to the slim version would be faster than the current slim version. It basically come down to how many times this card can be used per turn, but interesting concept.
Originally I wanted it to be a multi-use ability, and I would have given it a bit higher casting cost to make up... but I think it may be to confusing to players to have it that way and there's just no way to fit enough words in there to explain it.
Which, is why it only costs 2 / 1 :time .

The usage in OTK decks was definitely one of the motivations for creating this card.

I suppose I could change the wording slightly so that it returns all stored cards...

E.g. maybe something like " :time : Store target card from hand or return stored cards to hand top first, discarding any extras for 5 max hp each."

Not sure if that would make this better or worse... Any thoughts on that idea?
I agree with that, it would be even better and easier to use. (and even easier for zanz to program it)

Offline OdinVanguardTopic starter

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Re: Timeless Archive | Eternal Archive https://elementscommunity.org/forum/index.php?topic=52438.msg1111828#msg1111828
« Reply #11 on: November 25, 2013, 07:39:10 pm »
Okay, the OP has been updated to reflect the new version.

So basically, it returns everything stored at once if the player targets an empty slot in their hand, or it will store a card in an occupied slot from their hand.
Any extra cards that don't fit get discarded to provide +5 max HP each.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

blarg: