Can one person with a vehicle skill (like Iron Bird or Ship Captain) take others with him, or does every individual using a Fast Transport need the relevant skill?
Everyone needs that skill, although when talking about the boat, it might actually be cool if one person could transport.. say 3 other players. Who knows, we might change that skill.
Is there a list with current Global Quests?
Global Quests are posted globally and are basically a "race" between all elements on who completes the quest first. We currently have zero global quests active so there is no list.
Question 1: Do I have to be in the Entropy Capital to learn Entropy skills? (and mark of
)
Question 2: If yes, how do I learn mark of
and Fire skills when I can't enter their towns?
Question 3: If I can't then why would I ever want a Steam Machine?
This is something I was going to talk about later. I think the best way would be something like this:
MARK -> Any City or Town
TIER 1 -> City or Town of that element OR neighboring element
TIER 2 -> City or Town of that element
TIER 3 -> City of that element
Something like that.
Question 3: If I can't then why would I ever want a Steam Machine?
Fire Pillars and Immolation are common cards, so you can still get Fire quanta by buying these from Death/Entropy towns. Another option is the Darkness skill that allows you to enter hostile towns. (tough luck for Light if they want something from Darkness :P)
Although I'm not certain, capturing that Fire town and making it your own, or letting some other non-hostile team capture it, might be an option, too.
Wait a second... you can capture towns?...
I thought towns got destroyed after sieging!
Players will be given an option to either capture it, or destroy it. Latter gives you some extra resources (at a cost of not getting a new Town or City)
Where are all these rules surrounding towns??!?
Rules will be slowly added as beta goes forward. Siege is something I plan on talking about very soon. But if you want to start it right now, just go next to Town or City and use the Siege action to see what happens
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