1: Bhlewos
He moved and fortified this round.
Rules state: "You cannot use Fortify together with Move"
Therefore he should not be fortified.
I think that rule was implemented when we used only 2 AP's and things were a bit different. They way the system works now, I see no reason to prevent 'Move' + 'Fortify'. I don't see how it would be illogical or give an unfair advantage.
Well, the logic was that movement was the last thing happening, meaning you can't just move first and fortify later in your new hex I think :p
I think the main reason was the fact that using the old rules, a person could have done 'Move' + 'Fortify' each Day and still must just as fast as a person who goes for maximum speed. But with these new 4AP's and the possibility of moving twice, I don't see a problem with 'Move' + 'Fortify' because doing that all the time would mean you move a lot slower than others.
7: einherjar145
He claims to have:
- Taken quest Expand Borders (1 AP)
- Captured Hex 091 (2 AP)
- Move Twice towards his capital (4 AP)
All in one turn... sup with that?
Didnt understand rules >.> so my position = negated right?
Yes, I will cancel that movement.
Rules state: "You cannot use Fortify together with Move"
I think that rule was implemented when we used only 2 AP's and things were a bit different. They way the system works now, I see no reason to prevent 'Move' + 'Fortify'. I don't see how it would be illogical or give an unfair advantage.
Move + capture is not illogical either, can we do that?
Move + bind stone of return or Move + Train is not illogical! Can we do those things now?
No, because you can only capture the hex you occupy, not the one you're moving towards. So no, you cannot fortify on the hex you are about to move to!
As explained in the action submitting form, the order in which actions happen is:
Basic
Special
Movement
Battle
'Capture' is a Basic action which means you
cannot first 'Move' then 'Capture'.
'Fortify' is a Battle action which means you
can first 'Move', then 'Fortify'.
Reason why it works like that is technical. If there was no clear order, updating would be a nightmare and it would be more difficult to determine who goes first. Also, we can avoid silly things like not being able to 'Capture' a hex because every time you try to do that, someone moves into that hex.
Btw.. To anyone confused about their current position on the map. One explanation could be that you used 'Charge' which failed to start a battle but
did move you one step closer to your target.
Map fixed.