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Offline Gocubbies1212

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Re: WoE - Day 1 - Merchant, Taking Quests and Movement https://elementscommunity.org/forum/index.php?topic=31230.msg395945#msg395945
« Reply #24 on: September 20, 2011, 03:16:08 am »
guys, there is a WoE Questions and Answers topic.  after looking at these questions, I see more than 4 of them answered already in the WoE Questions and Answers topic.  just read/skim a few pages of posts.  its not that hard...
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Offline Shantu

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Re: WoE - Day 1 - Merchant, Taking Quests and Movement https://elementscommunity.org/forum/index.php?topic=31230.msg396122#msg396122
« Reply #25 on: September 20, 2011, 12:57:55 pm »
Found some errors with the Rare count in cell AN6 (in the Death char sheets, at least):
- In place of Flesh Spiders, it counted Deathstalkers (cell AF58 vs AF68)
- Dimensional Shields and Fallen Elves were not counted as rares.
- Instead of Shard of Readiness (Cell X100) it counted an empty cell (X10).

I fixed them in every Death character sheet.

Offline Jappert

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Re: WoE - Day 1 - Merchant, Taking Quests and Movement https://elementscommunity.org/forum/index.php?topic=31230.msg396169#msg396169
« Reply #26 on: September 20, 2011, 03:22:30 pm »
Question:

I changed my trade contents (added some sells or buys) with the merchant a few times today. How will you know if the trade happened during day 1 and wasn't editted at a later stage? It seems very easy to cheat with a few trades here and there atm.

Offline YoungSot

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Re: WoE - Day 1 - Merchant, Taking Quests and Movement https://elementscommunity.org/forum/index.php?topic=31230.msg396175#msg396175
« Reply #27 on: September 20, 2011, 03:49:56 pm »
Question:

I changed my trade contents (added some sells or buys) with the merchant a few times today. How will you know if the trade happened during day 1 and wasn't editted at a later stage? It seems very easy to cheat with a few trades here and there atm.
And unfortunately the inability to prevent cheating will only get worse as the game progresses. All the important stats (money, cards, items, XP, skills trained, etc) are tracked by the player themselves, so we're forced to rely solely on the integrity of the participants. The only solution I can think of right now is perhaps designating one trustworthy player from each element as an auditor who checks their teams stats occasionally. Even with 13 auditors it'd still be time consuming and only a deterrent at best, but it would be better than nothing.

Scaredgirl

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Re: WoE - Day 1 - Merchant, Taking Quests and Movement https://elementscommunity.org/forum/index.php?topic=31230.msg396194#msg396194
« Reply #28 on: September 20, 2011, 04:42:07 pm »
I will now lock this topic and reply to the questions posted here elsewhere.

EDIT: Oops, I replied here by mistake. Well, it's probably better this way.

Scaredgirl

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Re: WoE - Day 1 - Merchant, Taking Quests and Movement https://elementscommunity.org/forum/index.php?topic=31230.msg396292#msg396292
« Reply #29 on: September 20, 2011, 08:19:40 pm »
if you trade with a teammember and with the merchant, do you have to use 2 ap instead of one?


*edit*: btw, are the starting decks for each element somewhere?
You have to use two different actions. First one is Trade, second one is Trade With.

Starter decks are kept a secret. Ones in rules topic are incorrect.


Also, the merchant currently lists some uncommons and rares as available to buy. Is that intended?
Yes, those cards are available for purchase.


@Aves: The upgrades are not "used up". You can use them again next time, and pick another set of cards to apply them to.


On another note: How do we  :underworld types complete the capture a hex quest?
I forgot to mention about that. The quest is different to :underworld players. They have to neutralize a hex that is controlled by one of the 12 elements. That makes the quest a bit more difficult for UW players, so they will receive +1 XP for it (total 3XP).


does movement happen before or after other actions? also, do you have to use the actions 'take quest' 'move' and 'capture' to complete the quest?
1. Basic/Special Actions
2. Movement Actions
3. Battle Actions


can you capture your own city?
No, what would be the point? It's already controlled by your element.


Found some errors with the Rare count in cell AN6 (in the Death char sheets, at least):
- In place of Flesh Spiders, it counted Deathstalkers (cell AF58 vs AF68)
- Dimensional Shields and Fallen Elves were not counted as rares.
- Instead of Shard of Readiness (Cell X100) it counted an empty cell (X10).

I fixed them in every Death character sheet.
Thanks.

This bug happened because someone had used bold (rare) on wrong cards in the card list which led to all kinds of problems. I will fix this for other elements when I have time.

Reports like this are very useful so keep up the good work.


Question:

I changed my trade contents (added some sells or buys) with the merchant a few times today. How will you know if the trade happened during day 1 and wasn't editted at a later stage? It seems very easy to cheat with a few trades here and there atm.
I have some ways of preventing obvious cheating, but small things are very difficult to spot. I doubt it will be a problem though because the punishment for any cheating will be severe.

 

anything
blarg: