Activity CheckI took a look at the activity starts and the numbers do not look good. We have a couple of teams where the majority has pretty much given up and do not even bother to post their actions anymore. This is really bad because it leads to:
A) These teams getting wiped out
B) Nobody wanting to join these elements because of the disadvantage.
So basically we are starting to get a "rich get richer, poor get poorer" type of a scenario.
Also, the the overall activity per Day is now dangerously close to 50%, which is not good. It takes only about 5-10 minutes every 48 hours to post those actions, so the issue clearly is not lack of time, it's lack of motivation.
I am seriously contemplating on ending the beta soon and putting the event on hold for a few weeks, because the further we go with the current system, the wider the gap between elements will become. The 2 hours I spend on updating stuff every other day, could be used to develop the event by adding more content, fixing bugs, etc. I think that would be much more beneficial than grinding away while half the players are away.
I would also like to thank those who have been active, posting suggestions, helping others, etc. I know it's been a bit frustrating when there is still so much missing content and questions that are unanswered. So thanks.
One other thing I am considering is making a HUGE change to the core of WoE. This would be getting rid of the 13 teams and replacing them with 6-7 teams, each holding up to 24 players.
Hands down the biggest issue when developing WoE, is that fact that there are 13 teams. This is a nightmare because every single small change will have to be done 13 times. Tons of teams is also bad because we would need a lot of active players to keep those teams alive. For example right now we have some WoE teams who have not posted
a single post in their secret section in over 10 (real life) days.
One way to do this would be to pair up elements. For example, something like this:
= Destruction
= Growth
= Chaos
= Shadow
etc.
Other option is to have 6 neutral "Underworlds", where no player belongs to any specific element, and everyone has the freedom to pick any skills etc. It would also mean that teams could give themselves any name they want, and they could also design their own banner. In other words, teams would not be based on elements.
The idea of having to start making big changes is not particularly appealing to me, but if it helps the workload in the long run, then that's exactly what we should do. Nothing is of course final yet, but I am sure that something must be done at this point to ensure that WoE will be a success, unless we suddenly happen to stumble on 50 super active players who want to join WoE.
Anyways, post your opinions and ideas here if you have any. Thanks.