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Offline Dragoon

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg215008#msg215008
« Reply #12 on: December 02, 2010, 01:52:54 pm »
I do like the idea of these mini-tournys in the different areas forcing players to travel all around.  And I also like the idea of having to work their way up to the "big one" in Outlaw City.  It almost seems like though you're going to need a dedicated Tourny organizer for this, and probably two for redundancy.

Also, can your city be garrisoned by people of your own element?

Scaredgirl

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg217795#msg217795
« Reply #13 on: December 06, 2010, 03:21:13 am »
I do like the idea of these mini-tournys in the different areas forcing players to travel all around.  And I also like the idea of having to work their way up to the "big one" in Outlaw City.  It almost seems like though you're going to need a dedicated Tourny organizer for this, and probably two for redundancy.
Yes, having a tournament organizer for this is a must. We will either use the regular TO's, or appoint new one just for WoE.

Also, can your city be garrisoned by people of your own element?
When you are stationed in a city, you will automatically defend it. Same thing goes with non-city hexes. If you want to conquer a hex, you need to get rid of all the enemies on that hex first.

Offline TimerClock14

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg217814#msg217814
« Reply #14 on: December 06, 2010, 03:52:37 am »
Also, can your city be garrisoned by people of your own element?
When you are stationed in a city, you will automatically defend it. Same thing goes with non-city hexes. If you want to conquer a hex, you need to get rid of all the enemies on that hex first.
??? this confuses me. If you are defending a hex that is being garrisoned by your own element, wouldn't that mark you as a traitor?
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Scaredgirl

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg217822#msg217822
« Reply #15 on: December 06, 2010, 04:12:46 am »
Also, can your city be garrisoned by people of your own element?
When you are stationed in a city, you will automatically defend it. Same thing goes with non-city hexes. If you want to conquer a hex, you need to get rid of all the enemies on that hex first.
??? this confuses me. If you are defending a hex that is being garrisoned by your own element, wouldn't that mark you as a traitor?
Um.. no. I'm not really sure what your point is, but maybe this helps: http://elementscommunity.org/forum/index.php/topic,17090.0.html

Offline TimerClock14

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg217828#msg217828
« Reply #16 on: December 06, 2010, 04:19:18 am »
Also, can your city be garrisoned by people of your own element?
When you are stationed in a city, you will automatically defend it. Same thing goes with non-city hexes. If you want to conquer a hex, you need to get rid of all the enemies on that hex first.
??? this confuses me. If you are defending a hex that is being garrisoned by your own element, wouldn't that mark you as a traitor?
Um.. no. I'm not really sure what your point is, but maybe this helps: http://elementscommunity.org/forum/index.php/topic,17090.0.html
Oh i get it now.  :P
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Offline einherjar145

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg227182#msg227182
« Reply #17 on: December 18, 2010, 07:59:33 am »
Maybe we can have a challenge in the arena like a (example: if u wan a promotion u have to beat this person something like that.)

Scaredgirl

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg238787#msg238787
« Reply #18 on: January 02, 2011, 05:17:23 pm »
How are you going to handle having more or less than 8 people show up to any given event? First come first served? Filling in the blanks with npcs?
I was trying to find a solution to a situation where less than 8 players are joining.

Maybe we could have all 3 NPC's players we currently have, join the tournament if there are not enough participants. This way even if there was only one player joining, we could still get a 4-man tournament.

Kael Hate

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Re: The Arena https://elementscommunity.org/forum/index.php?topic=16710.msg239251#msg239251
« Reply #19 on: January 03, 2011, 02:36:22 am »
The Arena
Exists in Outlaw City.

Arena are constitutionally fair grounds for making an engagement between 2 elementals. They also allow for the hosting of tournaments and more serious duels.

A Player can visit the Arena for 2 AP (same as a targeted attack)


Open Challenge

If a player is not present and competeing in a passive duel then they may taken a Duel Chit. THis allows the accepting player to duel the Challenge poster over distance. The loser is not killed as a result of this duel type. Unless it reduces them to critical status (not enough cards to make a deck)


SERIOUS DUEL
An elemental visiting an arena at the same time as another may instigate a "Serious Duel" in this engagement, both players agree to fighting on the neutral gound, but the results are more lethal.

Rules:
- Both Present
- Best of 3 or best of 5
- Apply the rules for losing and winning for each round rather than once in total.
- Special Skills only apply to the results of the final round rather than each.

Ex. Kael vs Kuro best of 5
Round 1, Kael wins
Round 2, Kuro wins
Round 3, Kael Wins
Round 4, Kael wins

Result.
Kuro is defeated and must ressurect.
Kuro salvages 6
Kuro discards 38 cards from deck/salvage (12 from each round +2 for Kaels Critical Strike)
Kuro gains 4 xp as Kael was lower Level and Mana leech for 2
Kael salvages 18
Kael discards 12 cards from deck/Salvage
Kael gains 13xp as Kuro has higher levelx3 rounds + Notorious.


PASSIVE DUEL
Both elementals agree to test their skill with minimal loss.

Rules:
- Accepting party present
- best of 1,3,5
- The loser of the match discards 6 cards only, and is unaffected by discard increases
- The winner salvages 6 cards only, with no salvage increases possible.
- XP is reduced by 2 so ther is no gain for beating a lower level character.
- No one dies


Betting
In any passive duel, the posting player may make a stake in relics/coin/cards. The accepting player must match that stake to accept. The Winner gains all the stake.

In Serious or regular duels. Both players may agree to gamble posting a bet that may be called by the opponent. Both players must agree to the stake.



Tournament
The Tournament Master can declare a Tournament and a date when it will be held and where. Players will need to be there on the date and time (or pick up a chit in the case of Passive Duels) and be ready to play at the Real life time indicated.

An entry fee and rules will be delcared first and then a prieze pool declared.

The smaller the pool the smaller the prize.



 

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