Awesome new card Catapult | Trebuchet came and forced us to revamp the whole siege system.
Here's what I was thinking.
Catapults are special. They can be used in PvP just like any regular card, but they can also be used during siege.
We will have two skills: Catapult Master and Trebuchet Mastery. These are needed to use the siege weapons in question for siege. You do not need these skills to use the cards in regular PvP.
When you use a Catapult or Trebuchet for siege, you need to discard a creature card from your card Vault. So basically the mechanics are identical, but instead of sacrificing cards inside the game to damage our opponent, you sacrifice cards during a siege to damage the Wall.
Damage done depends on how many Catapults you have. You can use up to 6 of them during one round, but you also have to discard 6 cards if you do so.
Comments? Ideas?
We need 3 different siege weapons, one for each tier of the
skill tree.
I was thinking something like this:
Tier 1 - Battering RamTier 2 - CatapultTier 3. TrebuchetEach of these has to be unique in some way, and must do different amounts of damage.
For example, Catapult could be very mobile and do medium damage, while Trebuchet would have to be built on the spot, but would do a lot of damage.
Post ideas. Thanks.