Life win-rate would increase a lot with more SoFr. So i'm going to test Devtal against Darkness:
Patient Squid: 6-2 (must be clever with 2nd fractal. Won one game by fractalling their Squids and locking their field with extra water, and one game by fractaling their vamp and out-healing.)
Drainbolt: 4-1 (i think this is most likely match. Again, need to be clever, always fear Steal if you have only 1 SoP, and make sure you always have a dev in hand, don't let your only one get CCed)
Devtal: 5-0 (I DON'T KNOW how it's better, but it just is. Need to be smart, work out if you can hold off on playing SoP even if all their devs target water, because if you can avoid it being stolen you are ok. Also need occasional late game fractal on their vampires.)
It's a Trap: 0-5 (it's a trap might be dead, or they may want to use it against life, earth or entropy. they may also want to use gen-grabbow somewhere so i'm not too worried)
YAAY it works, which means we can use 4 SoFr in my Gen Golems and vastly increase the winrate against wings which i find the most likely. It also increases the chance of a useful golem ability.
Golden, i'm finally happy. We need to use a fair few relics, but we have a lot and I think it is worth it.