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Offline TikoTopic starter

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  • Tiko is a Blue Crawler starting to think about his first run.Tiko is a Blue Crawler starting to think about his first run.Tiko is a Blue Crawler starting to think about his first run.
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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg318790#msg318790
« Reply #12 on: April 24, 2011, 10:08:44 am »
An optimized version of arctic infection (with enough starting pillars for most of the time):

Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i8 5i8 5ib 5ib 5ib 5ie 5ie 5ie 5ie 5ie 5ie 5jm 5jm 5jm 5og 5og 5on 5on 5on 5on
20 games so far, 2 loss; avg ttw ~13, but capable of completely shutting down creature based opponents. Not recommended against Discord or Owl's Eye (needs too much luck).
:water   "..It is in this domain that the living suffer great extremes, it is here that the water-failures, driven to desperation, make start in a new element.
It is here that strange compromises are made and new senses are born."

Offline TikoTopic starter

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg318816#msg318816
« Reply #13 on: April 24, 2011, 12:40:19 pm »
Just killed all the previous Life decks, 5 times each without a single loss with this modded anti-Aether proposition; I think I found my deck:

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 52o 52o 55q 55q 5c1 5f6 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5if 5if 5ii 5ii 5ii 5ur
Gonna do some more testing, though..
:water   "..It is in this domain that the living suffer great extremes, it is here that the water-failures, driven to desperation, make start in a new element.
It is here that strange compromises are made and new senses are born."

Offline TikoTopic starter

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  • Tiko is a Blue Crawler starting to think about his first run.Tiko is a Blue Crawler starting to think about his first run.Tiko is a Blue Crawler starting to think about his first run.
  • Blessed is the mind too small for doubts..
  • Awards: Slice of Elements 10th Birthday CakeCreator of Architon, False God of the RenaissanceSlice of Elements 3rd Birthday Cake4th Trials - Master of WaterWeekly Tournament WinnerWinner of the Song of the Elders CompWinner of the Mythology Card Comp
Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg318859#msg318859
« Reply #14 on: April 24, 2011, 02:56:13 pm »
For our General; Dic's firebeater:

Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5i8 5i8 5i8 5i8 5i8 5i8 5id 5id 5id 5id 5id 5id 5jm 5jm 5jm 5jm 7gk 7gk 7gk 7i6 7i6 7i6
Faster than a firestall!
:water   "..It is in this domain that the living suffer great extremes, it is here that the water-failures, driven to desperation, make start in a new element.
It is here that strange compromises are made and new senses are born."

Offline Vinvick3714

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg318921#msg318921
« Reply #15 on: April 24, 2011, 05:18:35 pm »
Testing this for Nils' deck(against :earth)
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 5c1 5f6 5i7 5i7 5ia 5ib 5ic 5ic 5ic 5ic 5jm 5jm 5jm 5jm 5og 5og 5v1 7i6 7i6 7i6 8pm


DECK WAS CHANGED!: Chaos Seed-->Forest Spirit

Scrambled Shriekers: Easy/Medium This deck destroys, their discords don't help much. Just play it normally.

Light/Earth stall: Medium/hard: This deck usually wins, slowly but surely. Trident the light sources first, a single miracle could spell a deck out for you. If you draw out a miracle when you have approx. 10 cards left, you should win. Either that or stop them from getting a miracle. Otherwise you will more than likely deck out.

GotP/Shriekers: Easy. Tridents do amazing here. This deck is win.

Dev/EQ/Golem: Easy. Don't play Tridents. If they are stolen, you're screwed. Just play normally, without Tridents. The Nova's excess quanta usually gives the Devs other quanta to steal.

Mono Earth: dragon/BB/SS: Quite Easy. play tridents, stop their quanta production, and just outlast the BB's.

Novagrabby: Medium/Hard: This is one of the harder decks. If you get your squid, it's a win. Tridents slow them down a lot, and freezes are immensely helpful. Fog shield is really helpful as well.

ImmoGolem+Grabby: Medium/Hard: play normally, Tridents aren't very important. Squids singlehandedly shut down the rush, but you can't let it out rush you.

Poison/BB deck: Easy. Even without the purify I was able to destroy it. Just outlast the BB's, and destroy pillars so they can't get a substantial stone skin out.

Earth Stall: BBs/SS: Easy. Trident pwns. If the RNG somewhat likes you, and you get an early trident, you have this game.


Offline the dictator

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg318935#msg318935
« Reply #16 on: April 24, 2011, 05:35:09 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vl 55q 55q 5c1 5c1 5f9 5f9 5f9 5f9 5i4 5i4 5i4 5i5 5i5 5i5 5i5 5if 5if 5ii 5ii 5ii 5jm 5jm 5jm 5v1 8pp


I would like to use this deck for my match.

Needs some more testing but promising so far:

4-1 against mono darkness (nymph version) (easy)
3-2 against vader sader (advanced)
4-1 against adrenavamps (advanced)
[18:28:55] Acsabi44: grinding is about pwning the AI as fast as possible
Back from a long break.
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Because inverted art is awesome - Looking for a tool for gather stats for arena, look no further

Offline TikoTopic starter

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  • Tiko is a Blue Crawler starting to think about his first run.Tiko is a Blue Crawler starting to think about his first run.Tiko is a Blue Crawler starting to think about his first run.
  • Blessed is the mind too small for doubts..
  • Awards: Slice of Elements 10th Birthday CakeCreator of Architon, False God of the RenaissanceSlice of Elements 3rd Birthday Cake4th Trials - Master of WaterWeekly Tournament WinnerWinner of the Song of the Elders CompWinner of the Mythology Card Comp
Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg319063#msg319063
« Reply #17 on: April 24, 2011, 08:48:49 pm »
Water/Light stall Redux:

Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5i9 5ia 5ia 5ia 5id 5id 5id 5id 5id 5id 5jm 5jm 5jm 5l8 5l8 5l8 5lh 5lh 5lm 5lm 5lm 5lm 5mq 5mq 5mq
Played games against previous round's Death-decks, and it has a nice winning percentage (except for Blonde's deck). It can even beat the Immocatcher, and sometimes the EQ-Grabby novarush, which seems to be their toughest deck so far.

Though, it was no in-depth testing, I can say that Ice Shield, Sancs and Purify can hold off an enormous portion of death's power, and Drakes can act as a 'quick' and durable response.
The deck is not final, more testing necessary!
:water   "..It is in this domain that the living suffer great extremes, it is here that the water-failures, driven to desperation, make start in a new element.
It is here that strange compromises are made and new senses are born."

Offline Bootsza

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg319408#msg319408
« Reply #18 on: April 25, 2011, 06:00:08 am »
Heya guys,

Sorry to be scarce.  My dodgy internet has been giving hassles all weekend and, with the holidays, no-one is around to fix it :(

Will be active asap.
It is too late to apologise.  I have already forgiven you.

Offline nilsieboy

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg319483#msg319483
« Reply #19 on: April 25, 2011, 09:50:00 am »
For our General; Dic's firebeater:

Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5i8 5i8 5i8 5i8 5i8 5i8 5id 5id 5id 5id 5id 5id 5jm 5jm 5jm 5jm 7gk 7gk 7gk 7i6 7i6 7i6
Faster than a firestall!
looks good, i think that'd be able to beat a fire stall (rage potion will do 5 damage, hooray for the ice dragon!).
for my deck, i love the speedbow but how well will it do against a stall?
(btw srry that i wasn't so active, yesterday to family and my internet crashed to this week)
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Offline RavingRabbid

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg319496#msg319496
« Reply #20 on: April 25, 2011, 10:50:30 am »
It does fairly well, nils.
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Offline the dictator

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg319776#msg319776
« Reply #21 on: April 25, 2011, 08:07:12 pm »
With one deck left to build, the deck calculator reveals the following (including salvaging/discarding):

Errors
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Cards left
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4vc 4vc 4vc 4ve 4ve 4vi 4vi 4vl 4vl 4vl 4vl 4vl 4vn 4vn 4vn 4vn 50u 50u 50u 52l 52l 52l 52o 52o 52o 52o 52o 52o 52o 52o 52q 52q 52q 52q 55k 55k 55k 55k 562 576 576 576 58u 58u 58u 58u 58u 590 590 590 590 592 592 592 592 593 593 5c5 5c7 5c7                   
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5c7 5de 5de 5de 5de 5de 5de 5f0 5f0 5f0 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5gi 5gi 5gi 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i5 5i6 5i6 5i6 5i6 5i6 5i6 5i6 5i6 5i6 5i6 5i7 5i7 5i7 5i7                   
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5i7 5i7 5i7 5i7 5i8 5i8 5i8 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9 5ia 5ia 5ib 5ib 5ib 5ib 5ic 5id 5id 5id 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5ie 5if 5if 5ig 5ig 5ig 5ig 5ig 5ih 5jm 5jm                   
Code: [Select]
5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5lg 5lg 5lg 5li 5li 5li 5li 5lm 5og 5on 5on 5on 5on 5on 5oo 5oo 5oo 5oo 5oo 5oo 5op 5op 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5t2 5t2 5t2 5up 5up 5v1 5v1 606 606 606                   
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61q 61r 61r 61t 61t 61t 61t 61t 61t 61t 61t 61t 61t 621 621 622 622 622                                                  
[18:28:55] Acsabi44: grinding is about pwning the AI as fast as possible
Back from a long break.
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Because inverted art is awesome - Looking for a tool for gather stats for arena, look no further

Offline TikoTopic starter

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg319881#msg319881
« Reply #22 on: April 25, 2011, 10:17:38 pm »
Ok, attention everyone: we have some serious problems here with :air Air:

Basic idea was, that everything except their fog shield costs a hell lot of a quanta, so the best idea overall is Trident-style justice. It worked like a charm, until I tried it against the flying adrenastaff deck. It turns out that a frozen staff still heals 20hp/round. Problem is, they're cheap enough to ignore denial, and sturdy enough to resist CC, and there's no way you can ever outdamage that; Skull shield also doesn't have a chance. So the deal is: if they realize this, we're most likely to be doomed. They can also easily pack some OEs (just like they did), or some cheap shockwaves to deal with flayers, or our beloved toads. I'm open for any suggestions, but specific counterdecks are not a good idea, because we need an overall solution for the team and their tactics.

Think!
:water   "..It is in this domain that the living suffer great extremes, it is here that the water-failures, driven to desperation, make start in a new element.
It is here that strange compromises are made and new senses are born."

Offline Pineapple

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=24856.msg319975#msg319975
« Reply #23 on: April 26, 2011, 12:36:28 am »
freeze+shockwave? trident/grabby/rewind? flayers/quints/TUs?

 

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