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Offline harakirinosaru

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg77857#msg77857
« Reply #24 on: May 30, 2010, 02:46:32 am »
1) Still my strongest deck in my opinion. Fog shield replacing Ice Shield should make it stronger.
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Nothingfarm, I had the same idea, except

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Kael Hate

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg78094#msg78094
« Reply #25 on: May 30, 2010, 02:25:06 pm »
Greetings Waterkin.

The Wave man Kael, Master of the Stike of Flowing Water has joined the team.

Swing me the deck you want me to use .



Offline ItzSean

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg78604#msg78604
« Reply #26 on: May 31, 2010, 10:00:52 am »
Epic picture is EPIC


Idk about Kael, but im thinking about either the Nymph deck, the Denial deck or the Poison deck. Just use what you can play with the best Kael :]
Are you tired of those old boring rushes? Well look no further!

Kael Hate

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg78630#msg78630
« Reply #27 on: May 31, 2010, 11:22:13 am »
Epic picture is EPIC


Idk about Kael, but im thinking about either the Nymph deck, the Denial deck or the Poison deck. Just use what you can play with the best Kael :]
Thank Argyle for the Art. He is EPIC.

I'm very adaptable, so lets say all the deck types.

Offline harakirinosaru

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg79777#msg79777
« Reply #28 on: June 01, 2010, 08:17:50 pm »
Since I realize the Vault is closing soon, here is a (rather novel) deck I thought of

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I tried it without Ice Shield and Tears but Ice Shield is just too good to leave out (and maintaining four Dimensional Shields becomes troublesome during the endgame, when hopefully you've mutated all your towers), and Tears is the only way I could make this work since Flayer isn't really an attacker. I also think I solved the permanent control problem, and if all goes as planned, you have your own creature control and anti-CC.

Only tested one match against Trainer AI3, but if someone else thinks this is a good idea that means adding cards to the vault, and as the deadline is approaching I saw it pertinent to post this. Meanwhile my own testing will continue.

Also, I was considering adding a Discord.

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This is what I came up with using Trident. Not my favorite, but it can work. It's a bit high risk though, so I would avoid using it.


Offline EssenceTopic starter

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg79839#msg79839
« Reply #29 on: June 01, 2010, 09:53:47 pm »
I like the look of that tri-deck, harakiri, but it's gonna take a lot of convincing to get me to give up 11 of our Vault cards in order to make it. 

Got any suggestions?
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Offline harakirinosaru

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg79844#msg79844
« Reply #30 on: June 01, 2010, 10:02:26 pm »
OMG Essence is alive.

Um, no, can't really convince you, just thought I should show our esteemed colleagues.

Wondering why no one thought of this one:

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Stone Skin will beat this deck, and so will Deflagration and Steal. Earthquake and Black Hole aren't really a problem, though, unless they can prevent you from ever getting enough to play shields. Chargers and Momentum would hurt as well.

In fact, I can see why no one suggested this.

Offline ItzSean

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg82301#msg82301
« Reply #31 on: June 04, 2010, 10:58:47 pm »
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If Everyone doesnt mine, i will be using this deck for Round 1.. if this is how this works  o _o
Are you tired of those old boring rushes? Well look no further!

Offline EssenceTopic starter

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg82403#msg82403
« Reply #32 on: June 05, 2010, 12:53:13 am »
Umm...that deck can't use it's Reverse Times OR it's Toadfish's skills.

I'm also not sure that quantum denial is the best route to take against Light.  Not sure if it's bad, either, but just not sure that it's great.


Here are my thoughts about each matchup:



ItzSean -- vs :light
My suggestion:.

Mark of Life
8x Water Pillar
4x Life Pillar

5x Forest Spirit
2x Thorn Carapace
1x Druidic Staff*

2x Arctic Squid*
4x Congeal
4x Toadfish* (Yeah, you don't have the :air to use their skill, but they're decent attackers.)


(If you don't have those rares, I'd replace the starred cards with)
1x Life Pillar
2x Nymph's Tears
4x Blue Crawler

---and if you're gonna go that route, and you have one, just straight add a Green Nymph.


Why: Light doesn't have creature control or permanent control, so your Squids and Dragons will do the job, and your Thorn Carapace will end RoL/Hope and any funky Angel tricks he might try.  Forest Spirits will outgrow both Hope and Miracle. 

Alternately, if you're worried about a simple rush, swap Thorn Carapace for Ice Shield.  Works either way.


The dictator -- vs. :aether

Mark of Air
8x Water Pillar
5x Air Pillar

2x Thunderstorm
2x Eagle's Eye*
1x Flying Weapon

2x Toadfish
2x Ice Shield
4x Ice Dragon
4x Ice Bolt

Why: Aether has a lot of threats it can field, and you need to be ready for RoL/Hope (Thunderstorm, Toadfish), Fractal Pests (Toadfish, EE, 2xThunderstorm), and a simple mono-Aether beatstick with Phase Shields up the wazoo (Ice Shield, Ice Bolt.)  It's not ideal for any one of them, but it should be able to go head to head with each.

If you don't have 2 Eagle Eyes, ditch the Flying Weapon as well, and I suggest 2 more Ice Bolts and a Short Sword.



Essence and Kael Hate -- vs. :entropy
Entropy, in this format, loses one of it's biggest assets (true rainbow play), but it can still field surprising threats.  Butterfly Effect and Maxwell's Demon are both nasty if you have no creature control, and Discord can ruin your day if you're not ready for it. 

For Essence:
Mark of Aether

10x Sapphire Pillar
5x Aether Pillar

3x Arctic Octopus
2x Abyss Crawler
2x Mind Flayer
1x Nymph's Tears
1x Ice Shield


3x Quintessence
2x Fractal
1x Electrocutor

Why: All creatures are Paradox-proof.  Quintessence will make an Arctic Octopus able to hold down 4 critters without any likely response.  Fractal will work around Antimatter.  Mind Flayer+Electrocutor will disable any mutant skills and/or Purple Nymphs.



For Kael Hate:
Mark of Death
8x Sapphire Pillar
5x Bone Pillar

6x Poison
2x Arsenic

5x Chrysora
2x Arctic Squid
2x Ice Shield

Why: An all-poison offense negates Antimatter, no creatures vulnerable to Maxwell's Demon, Arctic Squid should be able to keep Butterfly Effect from killing your shield, poison bypasses Dissipation Field.  Really, as long as they don't splash mad creature control, this should be a cake walk. 


Levgre -- vs. :darkness

Mark of Aether
15x Water Pillar

2x Quintessence

6x Ice Dragon
4x Arctic Squid
3x Mind Flayer

Why:  Darkness has Steal (no Permanents in your deck), Pests (you need repeatable creature control), and Vampires (You need to keep them from attacking you.)  It lacks large-scale creature control, fortunately.  Here's a deck that should work as long as he doesn't go Fractal Pests.

This deck gives you LOTS of quanta to use all of those Squids, Flayers to eliminate Vampirism, Squids to shut down Pests and attackers, and nice sturdy Ice Dragons to survive Drain Lifes.




Harakirinosaru -- vs. :earth

Big threats are Graboids and Earthquakes, but really a prepared Water deck should be able to handle that on it's own terms.  I'm not that familiar with Earth/X duo decks besides Lava Golems and Pests, but this deck can handle those, too.

Mark of Air
14x Water Pillar
2x Air Pillar



6x Toadfish
4x Ice Bolt
2x Arctic Squid

4x Shockwave


Why: Graboid Rushes and Lava Golems both require fast and firm creature removal, and other Earth creatures (or Golems that have over-Grown) are big and hard to kill -- thus, Shockwave which fills both roles (with a Squid out).  If they have EQ or Pests, the mass of pillars will help -- if not, they'll help build Ice Bolt to the point where you can get in a killshot with them.    There's no permanents in case they run Gravity for Pulvys -- the kill is slow, but unless they go with a Lava Golem deck with mad creature removal, I don't see it being too few creatures to be able to win.




Feel free to ignore, modify, or use my suggestions.  That's just what I think will give each of us the best chance of winning with what we got. :)





If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Kael Hate

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg82609#msg82609
« Reply #33 on: June 05, 2010, 06:59:39 am »
For Kael Hate:
Mark of Death
8x Sapphire Pillar
5x Bone Pillar

6x Poison
2x Arsenic

5x Chrysora
2x Arctic Squid
2x Ice Shield

Why: An all-poison offense negates Antimatter, no creatures vulnerable to Maxwell's Demon, Arctic Squid should be able to keep Butterfly Effect from killing your shield, poison bypasses Dissipation Field.  Really, as long as they don't splash mad creature control, this should be a cake walk. 
Nice.

Offline the dictator

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg82677#msg82677
« Reply #34 on: June 05, 2010, 10:17:20 am »
Mark of Air
8x Water Pillar
5x Air Pillar

2x Thunderstorm
2x Eagle's Eye*
1x Flying Weapon

2x Toadfish
2x Ice Shield
4x Ice Dragon
4x Ice Bolt

Biggest problem with al the creature control will be immortality.

I designed this one yesterday:

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Why
Bone pillars: for the poison
Saphire pillars: duh
Chrysoara : bypasses dimension shield ;)
Ice bolt : instant control, or to bolt him down in the end (because when you don't use the squids and the flooding that much, you might have a lot of quanta)
Ice shield: crowd control and anti-immortal
Arctic squid : creature control
Flooding : Perfect anti-fractal

I designed this deck by starting to think of cards to expect:
Dimension shield: is bypassed by the crysoara's
Parallel universe : squids will be useless, because I don't expect that much water quanta for him, and I'll freeze them, and they won't deal damage against my ice shield, for chrysoara he will need death quanta (= not expected)
Fractal : countered with flooding, squid and ice shield
Quintessence/immortal/phase dragon : countered with ice shield
Only problem will be lobotomizer, but the already given poison will still be counting down, and I expect him to lobotomize the squids first, meaning it will take 8 turns before all the chrysoaras will be down.

I'm thinking of adding one or two ice dragons, however they will be easily PU'ed, they counter lobotomize.

If so, the deck wil be; +1 saphire pillar, +2 ice dragon (= 33 cards, meaning if I lose, I can hold 3).
That might be a good strategy, making 30+ decks, so you won't have to remove them all from the vault if you lose.

Anyone having suggestions?
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Offline ItzSean

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=6822.msg83078#msg83078
« Reply #35 on: June 05, 2010, 07:35:38 pm »
Umm...that deck can't use it's Reverse Times OR it's Toadfish's skills.
Oops! Its time mark >< The toad fish were just for attackers.

4x Congeal
Wait,wait,wait,wait.. Hold on.. I thought only the masters(you) could use upgrades? Someone clarify please?

Nvm, i went and looked and i can't. Sorry for flipping out there  :P
Are you tired of those old boring rushes? Well look no further!

 

blarg: