As before mentioned, it has parts of every element in it. Fire, water, air, entropy, death, time, dark...
So it should be other!
It should also gain +2|0 on it base when you are wielding a hammer/gavel, to fit the 'other' theme
Also any armaigo played in the field will empower each other robots so steam machine should get 0|+3 too
Oh, of cource if your mark is water, it get moist and rust easier, so this should get 0|-2
Then if your mark is time, unless your time quanta is 10+, this creature should do nothing becaue with a lower time quanta pool means you are in an more ancient age where robot shouldnt exist
Then since this machine is just a machine, mark of life and aether should do nothing to it....
Without steam, this thing wont move, so I also suggest it gains statis when its charge token is zero. When its charge token is over 20, it should self explode since its over heated inside...
Now if you keep going, this card needs big change =)
P.S I really like it the way it is, eating 3 is fiine, and it gives some reason to use SoR too. especially water having access to nymph tear which makes other use for SoR. This card is great!