See, an elephant isn't big if you compare it to a ship, but compare it to a dog or a bird or something. Nightfall.
More than half of the shards are overpowered. It's a bad comparison.
Nightfall is a good comparison with Shard of Patience, though we compare a rare with a common card and, for me, rarity is NOT irrelevant (OldTrees would definitely disagree with that). Anyway, let's have a comparison:
Nightfall's|Eclipse's positive things:
* It buffs all your
and
creatures on the field for +1|+1 (+2|+1 if upped).
* It doesn't prevent them from attacking.
Nighfall's|Eclipse's negative things:
* Upped version costs more than the unupped one.
* It also buffs
and
creatures on the opponent side of the field.
* If removed from the field the buff is also removed.
* Effect doesn't stack.
SoP positive things:
* Upped version is cheaper.
* It buffs any kind of creature for +1|+0 and your
creatures for +2|+2 (+4|+4 in a flooded area).
* The buff is permanent; it remains even if SoP is removed.
* It buffs only your creatures and not the opponent ones.
SoP negative things:
* Buffing
creatures in not as effective as buffing
and
creatures.
* It prevents your creatures from attacking.
* It is rare, so it is more difficult ot be obtained.
Overall, SoP is better than Nightfall|Eclipse but not extremely better for a rare shard. However, I always believed SoP was underused even in its previous version (as a spell) and with its buff it became much better than before, but let's nerf SoSac and SoFocus first and discuss about SoP later IMO. I also belive that SoReadiness and SoFreedom need a small nerf but, most of all, permanent shards shouldn't stack.