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kobisjeruk

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg267577#msg267577
« Reply #180 on: February 09, 2011, 08:35:04 am »
Except that both instant-kill effects have some fairly stringent requirements on them, while the freeze can literally stop any non-immaterial/non-Adrenalined creature in it's tracks...cold.
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kobisjeruk

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg278304#msg278304
« Reply #181 on: February 25, 2011, 12:07:35 pm »
sorry for the double post

anyway, this and skull buckler and latest grey nymph buff makes for a different type of anti-FG (the combo is nothing new but nothing we see too often)

add sanctuary and you have some serious stall/denial rainbow that could very well take on just about all FG
my kill card of choice is 2 lava golem and 1 blue nymph
i dont use trainer (trainer is BAD) so flooding for now is more like a mass CC card that you use for a couple of turns before you kill with a pulvy and skull buckler is nothing more than a cheap shield but man, i cant wait for the next patch

Offline RavingRabbid

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg280987#msg280987
« Reply #182 on: March 01, 2011, 04:58:06 pm »
This still needs a buff, IMHO.
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Offline Tiko

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Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398327#msg398327
« Reply #183 on: September 24, 2011, 06:41:20 am »


This means that only the first 5 creatures are safe from now on. It also got a minor FX update.

Discuss.
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Offline Xenocidius

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398338#msg398338
« Reply #184 on: September 24, 2011, 07:07:36 am »
A much-needed buff to Flooding. Maybe it'll actually get used now. I'd still prefer something like this though:

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398341#msg398341
« Reply #185 on: September 24, 2011, 07:11:06 am »
Awesome. Now I may actually use it in Mono Water.
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Offline pie

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398458#msg398458
« Reply #186 on: September 24, 2011, 01:26:22 pm »
IMO it is still underpowered.
How about , non :water Middle row creatures take 1 point of damage every turn ?

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398459#msg398459
« Reply #187 on: September 24, 2011, 01:29:15 pm »
IMO it is still underpowered.
How about , non :water Middle row creatures take 1 point of damage every turn ?
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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398483#msg398483
« Reply #188 on: September 24, 2011, 02:10:05 pm »
The thing I still don't like about this is it completely destroys some deck strategies in one turn, while still not doing anything to a lot of other decks. (A lot like rock paper scissors.) To me, flooding could go anywhere, and you can't predict what it will hit, and it doesn't stay forever. I had a flood a week or two ago and we had to take about 3 detours to get home, but the flood was gone the next day. I'd like it to flood a random 6-8 creature slots for up to 2 turns. Or 1/3 to 1/2 of the unflooded slots.

Offline Tiko

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398495#msg398495
« Reply #189 on: September 24, 2011, 02:34:58 pm »
I don't get it people; a long-awaited buff (and finally, a real buff) arrived to the most underused card in the game, and you still complain? (Not only here, see this (http://elementscommunity.org/forum/index.php/topic,31187.msg426335#msg426335) pointless cryout..)

The thing I still don't like about this is it completely destroys some deck strategies in one turn, while still not doing anything to a lot of other decks.
Just to name a few: Dim Shield, Wings, Black Hole, Reverse Time, Sanctuary, etc.
Also, Water always takes the shape of the environment, so it is predictable somewhat. Imagine the first 5 creature slots as 'high ground' if that helps.

From all the suggestions around the forums, probably this was the best thing that could ever happen to this card - and even then without losing it's theme or being forced to be completely reworked.
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Offline nilsieboy

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398512#msg398512
« Reply #190 on: September 24, 2011, 03:08:32 pm »
finaly a buff wich actualy buffs flooding, this'll make it better with only 5 creatures for the opponent, especialy when you add in some squids to lock those 5 non drown creatures down.
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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg398577#msg398577
« Reply #191 on: September 24, 2011, 05:34:47 pm »
A good buff. Now it has got some real, good synergy. Antimatter, Squid, Permafrost Shield... Flooding has a use now.
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