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Offline RavingRabbid

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263508#msg263508
« Reply #144 on: February 03, 2011, 02:25:53 pm »
flooding buff :D!
but i still think it's to weak :'(.
once the opponent has 7 creatures you're dead most of the time so it's still a dead card to me.
FG plays a lot of creatures.
There's no FG that would really suffer from this. Ferox and Miracle, maybe.
There are things worse than eating tuna directly from the tin

Falcon4415

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263531#msg263531
« Reply #145 on: February 03, 2011, 03:11:16 pm »
And Decay, FQ, Paradox...

gavsword

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263533#msg263533
« Reply #146 on: February 03, 2011, 03:13:34 pm »
Show me a deck that makes this card relevant against FG's and I'll stop saying it needs a buff. But currently, it still needs a buff.

Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263542#msg263542
« Reply #147 on: February 03, 2011, 03:30:54 pm »
What if Flooding generated water quanta instead?

Even with 1 :water upkeep, or even with no upkeep, the card will still be underused. Since Flooding results in a huge pool of water, why not make it so that it generates :water by some method?
Perhaps it could generate 1 :water for every creature killed? Also, I'm thinking that this card might be pretty useful with the new Skull Buckler....*trainer time*

Offline Neopergoss

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263553#msg263553
« Reply #148 on: February 03, 2011, 03:50:48 pm »
Also, I'm thinking that this card might be pretty useful with the new Skull Buckler....*trainer time*
I was just thinking the same thing. Add aflatoxin/grey nymph, too? Pretty decent combo, or at least a lot better than it was a few days ago. Remains to be seen how well it will work but I'd like to try it when I have time. Plus freezes will help the aflatoxin kill more effectively.

edunavas

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263563#msg263563
« Reply #149 on: February 03, 2011, 04:19:00 pm »
Also, I'm thinking that this card might be pretty useful with the new Skull Buckler....*trainer time*
I was just thinking the same thing. Add aflatoxin/grey nymph, too? Pretty decent combo, or at least a lot better than it was a few days ago. Remains to be seen how well it will work but I'd like to try it when I have time. Plus freezes will help the aflatoxin kill more effectively.
Flooding don´t kill malig cells

Offline Neopergoss

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263578#msg263578
« Reply #150 on: February 03, 2011, 04:53:01 pm »
Also, I'm thinking that this card might be pretty useful with the new Skull Buckler....*trainer time*
I was just thinking the same thing. Add aflatoxin/grey nymph, too? Pretty decent combo, or at least a lot better than it was a few days ago. Remains to be seen how well it will work but I'd like to try it when I have time. Plus freezes will help the aflatoxin kill more effectively.
Flooding don´t kill malig cells
That's what skull buckler is for  ^-^ (not for killing them but for rendering them useless)

kobisjeruk

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263586#msg263586
« Reply #151 on: February 03, 2011, 05:17:36 pm »
skull buckler doesnt kill malignant cells either
unless zanz change it somehow it wont do anything to creatures with 1 attack

Falcon4415

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263594#msg263594
« Reply #152 on: February 03, 2011, 05:37:47 pm »
Show me a deck that makes this card relevant against FG's and I'll stop saying it needs a buff. But currently, it still needs a buff.
Submerged Blizzard (http://elementscommunity.org/forum/index.php/topic,16288.msg222607#msg222607)

Death Star (http://elementscommunity.org/forum/index.php/topic,17207.msg233964#msg233964)

Just sayin'

Offline Glitch

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263596#msg263596
« Reply #153 on: February 03, 2011, 05:51:53 pm »
I liked it better when flooding killed malignant cells.
Show me a deck that makes this card relevant against FG's and I'll stop saying it needs a buff. But currently, it still needs a buff.
The point of this game isn't to grind FGs.  I can use this with a death nymph and a bonewall to completely lock you down, and then laugh as you slowly poison to death.

Offline Neopergoss

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263610#msg263610
« Reply #154 on: February 03, 2011, 06:28:13 pm »
I liked it better when flooding killed malignant cells.
Show me a deck that makes this card relevant against FG's and I'll stop saying it needs a buff. But currently, it still needs a buff.
The point of this game isn't to grind FGs.  I can use this with a death nymph and a bonewall to completely lock you down, and then laugh as you slowly poison to death.
Maybe I should've taken flooding instead of wings in your pvp event.

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg263692#msg263692
« Reply #155 on: February 03, 2011, 10:03:23 pm »
What if Flooding generated water quanta instead?

Even with 1 :water upkeep, or even with no upkeep, the card will still be underused. Since Flooding results in a huge pool of water, why not make it so that it generates :water by some method?
I actually like this idea. Maybe every water creature gives :water to the owner each turn? It would help buff icebolt even more too :)
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