Ah, gotcha; you're going for the simple, no-rares approach. Yeah, that makes sense. Then I may suggest some diversity (Water is extremely diverse). Although I have to add that you don't need anything but speed against Elders, since it's the fact that they're killed quickly that makes them worth farming.
Since Squids consume a -lot- of quanta, you'll get much more offense out of creatures than Bolts, and you have some cheap ones to capitalise on that. So far, so good. Unfortunately, Blue Crawlers are also very weak, so I'd definitely get some Dragons and/or Toadfish in a Squid-stall. Freeze is also very good indeed, because Squids have summoning sickness. If something like an Otyugh, Mind Flayer or indeed another Squid gets up first, you'll have big problems. 4 Squids, 2 Freezes should solve those troublesome situations.
Another option would be to just use Freezes to make it a lot faster. Ye old Speed Poison (
http://elementscommunity.org/forum/index.php/topic,365.0.html) utilises that, and it's amazing.
Anywho, this isn't in the Deck Help section, so I won't rant too much.
Thanks for the appreciation. It's rare these days. ^_^