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guolin

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Unupped Poison - Mono-Water https://elementscommunity.org/forum/index.php?topic=12448.msg156105#msg156105
« on: September 11, 2010, 02:21:40 am »
I've always wanted to do a Mono-water primarily-Chrysaora deck. Well, with pendulums, that's actually possible now:

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Deck import code : [Select]
5i4 5i4 5i4 5i4 5i4 5i5 5i5 5i5 5i5 5i5 5i5 5i7 5i7 5i7 5id 5id 5id 5ie 5ie 5ie 5ie 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 8pk


? ? ? (blank cards) are water pendulums.

In need of some tweaking - since it isn't too fast, I guess it would work better in PvP (Ice shields can be put in there). Comments welcome.
« Last Edit: April 17, 2012, 08:33:40 pm by willng3 »

Offline nilsieboy

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Re: Unupped Poison - Mono-Water https://elementscommunity.org/forum/index.php?topic=12448.msg156261#msg156261
« Reply #1 on: September 11, 2010, 08:50:54 am »
well,you combined normal water rush (toadfishes and dragons) with poison now and i'd take one of the two,or make it a huge poison stall with freezes,ice shield,maybe some bolts or squids and just kill him with poison or make a rush of it with dragons,toadfish and cheap freezes.
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miniwally

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Re: Unupped Poison - Mono-Water https://elementscommunity.org/forum/index.php?topic=12448.msg156283#msg156283
« Reply #2 on: September 11, 2010, 10:01:38 am »
I'd remove the puffer-fishes for poisons.

King of doom

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Re: Unupped Poison - Mono-Water https://elementscommunity.org/forum/index.php?topic=12448.msg156461#msg156461
« Reply #3 on: September 11, 2010, 03:36:57 pm »
I'd remove the puffer-fishes for poisons.
but then it wouldn't be mono water

Offline jmdt

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Re: Unupped Poison - Mono-Water https://elementscommunity.org/forum/index.php?topic=12448.msg156524#msg156524
« Reply #4 on: September 11, 2010, 05:19:06 pm »
I made a deck similar to this concept for the 3 man team tournament that I did not use.  In that case however it used air pendalums to power the chrysaora and toadfish simultaneously since I only had access to death through the mark.

From testing with that deck, this is a workable concept.  You will prolly need more stalling to make this concept to work. 6 freezes are probably a must.  Also you probably only need 4-6 pendalums to power the chrysaoras; 9 will likey unbalance your quanta.

guolin

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Re: Unupped Poison - Mono-Water https://elementscommunity.org/forum/index.php?topic=12448.msg156661#msg156661
« Reply #5 on: September 11, 2010, 08:08:07 pm »
Ah, yes, I forgot the stalling aspect because I was leaning towards rushiness. I had 5 Freezes originally. And yes, I DO need the 9 pendulums.

 

anything
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