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7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7h0 7h0 7h0 7h0 7h0 7h0 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 8pp
I made a Java simulation for this deck
https://github.com/ValerioCietto/ElementsTheGame/blob/master/SimulateElementsTG.javaOn 1000 games it returns
[0, 0, 0, 0, 425, 380, 38, 37, 35, 20, 19, 12, 9, 5, 9]
which means 425 games won on 5th turn, 380 wins on 6th turns and go on.
It doesn't takes in consideration the opponent at all, so earthquakes and opponent offensive is not calculated.
It is just a simulation of the raw offensive power.
With all unupped
on 1000 games
[0, 0, 0, 0, 0, 301, 521, 70, 25, 20, 17, 16, 9, 5, 4]
with pillars unupped and tears upped
[0, 0, 0, 0, 0, 362, 478, 51, 23, 22, 15, 12, 13, 4, 7]
with pillars upped and tears unupped
[0, 0, 0, 0, 1, 803, 43, 40, 32, 18, 20, 16, 9, 7, 4]
Then upping it is worth a turn less to win.
Curiosity:
if water nymphs would have 8 attack on 1000 plays:
[0, 0, 0, 221, 552, 69, 39, 27, 22, 17, 15, 10, 11, 9, 4]