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This Half-Blood killer drops the SoGs, which makes it much more delicate --
seeming. The truth is more dangerous: by starting with a fast Puffer Fish or two to build poison and draw enemy fire, you clear the enemy's hand of control cards. Once that's done, you lay out a single Octopus, and use it to keep enemy damage at bay until they kill it -- by which time, you've probably drawn another or at least a couple of Ice Lances to take down annoying critters.
As you continue the Lance/Octopus creature control, you build up quanta and start laying down Dragons and building up some momentum. Arctic Dragons are the perfect Dragons for getting past shields -- hard-hitting enough to laugh at Diamond Shields, just barely small enough to get past Gravity Shields. Between them and the lingering Poison damage that has been ticking away while you do creature control, the opponent is doing down.
The nasty thing about this deck is that it works on surprisingly few quanta, making regularity a non-issue. With the Mark of Water and just 2 pillars, you can have a Puffer Fish out on turn 2, and until you start really having to tax the Octopi, you don't really need massive quanta -- and that's not until well into the game.