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Offline EssenceTopic starter

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Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg31387#msg31387
« on: March 02, 2010, 09:06:14 am »
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Deck import code : [Select]
7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7go 7go 7go 7go 7gp 7gp 7gr 7gr 7gr 7gt 7gt 7gt 7gt 7gu 7gu 7gu 7gu 8pp


This Half-Blood killer drops the SoGs, which makes it much more delicate -- seeming.  The truth is more dangerous: by starting with a fast Puffer Fish or two to build poison and draw enemy fire, you clear the enemy's hand of control cards.  Once that's done, you lay out a single Octopus, and use it to keep enemy damage at bay until they kill it -- by which time, you've probably drawn another or at least a couple of Ice Lances to take down annoying critters. 

As you continue the Lance/Octopus creature control, you build up quanta and start laying down Dragons and building up some momentum.  Arctic Dragons are the perfect Dragons for getting past shields -- hard-hitting enough to laugh at Diamond Shields, just barely small enough to get past Gravity Shields.  Between them and the lingering Poison damage that has been ticking away while you do creature control, the opponent is doing down.

The nasty thing about this deck is that it works on surprisingly few quanta, making regularity a non-issue.  With the Mark of Water and just 2 pillars, you can have a Puffer Fish out on turn 2, and until you start really having to tax the Octopi, you don't really need massive quanta -- and that's not until well into the game.
« Last Edit: April 17, 2012, 08:27:03 pm by willng3 »
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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg31445#msg31445
« Reply #1 on: March 02, 2010, 02:35:32 pm »
*drools* This deck is completely nasty...would it work for PvP?

Offline Baily18

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg31613#msg31613
« Reply #2 on: March 02, 2010, 10:17:15 pm »
Kind of off topic, but how would you get all these upped cards to fight against AI5 if you were grinding AI5 when you are grinding AI5 to get upped cards to make an upped rainbow? o.0

If i can get some octipi ill try it out :P

darkfrogger

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg31722#msg31722
« Reply #3 on: March 03, 2010, 01:44:36 am »
shhhhhhhhhhhh

akromat

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg42479#msg42479
« Reply #4 on: March 22, 2010, 08:58:23 pm »
I've been having a lot of luck against level 5 with:
:airmark
14
Sapphire Tower
2
Permafrost Shield
3
Arctic Octopus
4
Arctic Dragon
4
Puffer Fish
1
Toad Fish
4
Shockwave
1
Eagle's Eye
Obviously based off of this deck but updated to include shockwave. This is being tested on the trainer. I have all the cards on my actual account to make this deck but none of them are upgraded. :/

silverblack

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg134435#msg134435
« Reply #5 on: August 09, 2010, 03:48:11 pm »
epic deck, once i get the money i'll try, i know u can try in trainer, but i don't want to.

Xssh

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg174263#msg174263
« Reply #6 on: October 11, 2010, 12:36:39 am »
I'm guessing this deck is faster than MonoAether, and I want to role quickly, so I might try it out.

MrMojo

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg182519#msg182519
« Reply #7 on: October 23, 2010, 05:51:00 am »
Nice deck.
I have a few questions.
Would this work alright un-upped?
How does it fare against t50?
I've only got 2 squids-would that make any noticable problems?

Offline EssenceTopic starter

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg209096#msg209096
« Reply #8 on: November 25, 2010, 07:58:20 am »
Unupped it's a completely different deck.   Toadfish =|= Pufferfish, so the entire point of scoring early poison and then controlling the opponent's offense until the poison does the damage is impossible.
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Nadrin

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Re: Mono-Water Halfblood Killers Deck 3: Control https://elementscommunity.org/forum/index.php?topic=3526.msg209416#msg209416
« Reply #9 on: November 25, 2010, 09:24:26 pm »
Essence, while this is well done, I'd like to rant.

This deck is well built, much karma a la you, I'd like to point out that many HB grind decks are going to be used by people who are looking for something unupped to grind cards for FG's. Personally, I had to beat on a lot of AI3's, but HB is a much better, more viable option. If people are going to build HB grinders, build them unupped. There is no way that newbies will have the needed $$$ for this deck. Unupped!










Yep, that's it. :P

 

blarg: Essence