I just came up with a Mono Water Poison Rush in trainer for AI3. I think its pretty decent. I think its a pretty original idea too. I just gotta do some more testing. It isn't as fast as all the other rushes around, and hardly gets EMs, but will stay in control of the game most of the time if played right. I'd like some opinion cuz this is my first deck on the forums.
Version 1:
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6rk 6rk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gl 7gl 7gl 7gl 7gm 7gm 7gu 7gu 7gu 7gu 7gu 7gu 8pk
Version 2
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6rk 6rk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gl 7gl 7gl 7gl 7gm 7gm 7gu 7gu 7gu 7gu 7gu 7gu 7i6 7i6 7i6 7i6 8pk
Version 3
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6rk 6rk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gl 7gl 7gl 7gm 7gm 7gm 7gm 7gm 7gm 7gu 7gu 7gu 7gu 7i6 7i6 7i6 7i6 8pk
AI3:
Version 2:
50 Games Played
50 wins 0 EM 0 losses
average TTW of around 6-7(estimate) because I forgot to take it down
Version 3:
50 Games Played
49 wins 0 EM 1 loss
6 7 12 6 6 7 8 8 7 6 5 7 6 10 7 8 6 7 L 6 8 7 6 6 6 7 7 7 6 7 5 6 5 6 6 6 6 6 8 8 6 5 8 6 7 7 6 6 7 9 6 56.66 TTW
T50:
20 games played
15 wins
Wins:
2 Fire Stall
3 Flying Eternity
3 Fg rainbow stall/control 1EM
1 CCYB
4 farm 4EMs
Losses:
1 Life Rush
1 Fire Stall
1 Flying Eternity
1 Mono Darkness
1 Lava Golem Rush
Playstyle:
Very simple.
Play pillars, play physalia and/or longsword first, then toadfish, then blue crawlers.
Poison with physalia every turn.
Tips:
Play physalia and blue crawler first if against the time mark ai because of both lightning and rewind.
Against opponents with very little hp left playing blue crawler instead of toadfish may deal the final blow.