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Offline Naii_the_BafTopic starter

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War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304009#msg1304009
« on: November 25, 2020, 03:18:39 am »
War #14 Round 6
Read the War Rules
Contact Warmasters

News: I'm too lazy to include art in ECs
Deckbuilding
Deadline: 29th Nov GMT 03:00
Duel phase has started
All decks must be made ready before the timer goes to zero, after which editing decks is forbidden. Failure to have all of the decks ready will lead to a severe card penalty and/or automatic losses. It is highly recommended that all team members double-check their decks before duels.
Duels
Deadline: 2nd Dic GMT 03:00
Fighting ends!
Duel phase starts when deckbuilding ends.

PM your opponent and try to find a suitable time. Time Zone Converter might be useful here. If you cannot find a time when you both are online, please contact the Warmaster--Naii_the_Baf--immediately. If the match does not happen, you both lose by default unless one of you is clearly more active and flexible.
Event Card


Lists must be posted in each team's private section within the first 24 hours of deckbuilding: Time's up!
Since there's an odd number of teams alive, teams may bid on a bye, i.e. name an amount of discards in order to not play a fifth match. This is optional. This bid should be included in the post with the list. If more than one team has the highest bid on the bye, the bye will be given to a random team with the highest bid. Only the team that receives the bye discards their bid. Extra discards will be applied during the next round
Lists must be given in order of preference; i.e. from the team you'd like to face the most to the team you'd like to face the least. Omitted elements will be considered to be in least preference.
Choices will be picked in reverse order of vault size. So if :aether and :fire want to face :light, :fire will be given preference.
Teams cannot receive a 6th match.
There is no restriction to what element a team will play for its 5th match (i.e.: you can face an element multiple times).
Player 4 deckbuilding rules apply to Player 5 matches.
Player 5 matches have 18 discards instead of 24 and have no salvage

Battles
--------------------------=--------------------------


For this round:
Discards - 24
Salvage - 6


Bye: :light (7 cards)
Player 5 matches:
:fire vs :time
:life vs :air
:entropy vs :aether
« Last Edit: December 01, 2020, 08:32:09 pm by Naii_the_Baf »
War 10 :time :time :water :time :chroma 14
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Offline Naii_the_BafTopic starter

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304011#msg1304011
« Reply #1 on: November 25, 2020, 03:33:24 am »
[2020-11-24 21:24:12] ‹Aves› ‹@Naii_the_Baf› Discard for bye is the standard 24?
[2020-11-24 21:24:28] ‹Naii_the_Baf› No
[2020-11-24 21:24:34] ‹Naii_the_Baf› It's whatever you bid
[2020-11-24 21:26:11] ‹Naii_the_Baf› Rephrased, should be a little more clear
[2020-11-24 21:26:16] ‹Aves› does the 5th match have normal salvage/discard?
[2020-11-24 21:26:53] ‹Naii_the_Baf› Yes Now 18 discards and 0 salvage
[2020-11-24 21:27:16] ‹Naii_the_Baf› Player 5 is just another nameless soldier
[2020-11-24 21:27:45] ‹dawn_to_dusk› Do we need at least 2 people to run the Player 5 deck
[2020-11-24 21:27:50] ‹Aves› does this affect upgrade tokens?
[2020-11-24 21:28:01] ‹Aves› like, going 3-1 or 4-0, but we have 5 matches now
[2020-11-24 21:28:58] ‹Naii_the_Baf› ‹@Aves› Winning 3 matches grants you a token
[2020-11-24 21:29:02] ‹Naii_the_Baf› ‹@dawn_to_dusk› Yep
[2020-11-24 21:29:34] ‹Aves› even if one of them is p5?
[2020-11-24 21:29:51] ‹Naii_the_Baf› Yes
« Last Edit: November 25, 2020, 05:14:58 pm by Naii_the_Baf »
War 10 :time :time :water :time :chroma 14
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Offline worldwideweb3

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304013#msg1304013
« Reply #2 on: November 25, 2020, 06:06:02 am »
Increasing matches but having to use the same vault is stupid. Teams don’t suddenly have extra cards in the vault to cater for the fifth match. Teams expect to field 4 matches with their vault every round. Give us 24 extra cards to help field the 5th deck, it’s absurd. Can we have some EC with low influence? They seem very strong this war, you don’t want ECs to be the focus, they shouldn’t have a big impact.
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Offline worldwideweb3

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304014#msg1304014
« Reply #3 on: November 25, 2020, 06:20:33 am »
If u choose to stick, the extra match should have R1 discards.
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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304015#msg1304015
« Reply #4 on: November 25, 2020, 06:47:59 am »
Reverse order of vault size...
So if no one wants to face Aether, Air will get another match with us. Fun times.

The impact isn't very fun for me either, but I think I get where this is coming from. Apocalypse is nigh, and teams aren't dropping fast enough. So let's introduce some extra discards.

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304016#msg1304016
« Reply #5 on: November 25, 2020, 06:48:54 am »
If you can't field 5 decks with 252 cards you're doing something seriously wrong.
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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304018#msg1304018
« Reply #6 on: November 25, 2020, 01:21:51 pm »
Excuse me, do I correctly understand that we are forced to risk another deck because 5th match will have 24 discards, too?

C'mon like what's the hurry? 5 teams are close to extinction, we don't need these extra sadist measures!

Also: 3-1 means around -5 cards, 2-2 means around -36 cards, 1-3 means around -66 cards - don't worry we die soon, then :aether and :air can duke it out...
A possible R9 will end on December 22.

Not speaking about that you'll also have to test for that extra match.

If u choose to stick, the extra match should have R1 discards.
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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304019#msg1304019
« Reply #7 on: November 25, 2020, 01:27:27 pm »
Excuse me, do I correctly understand that we are forced to risk another deck because 5th match will have 24 discards, too?

C'mon like what's the hurry? 5 teams are close to extinction, we don't need these extra sadist measures!

Also: 3-1 means around -5 cards, 2-2 means around -36 cards, 1-3 means around -66 cards - don't worry we die soon, then :aether and :air can duke it out...
A possible R9 will end on December 22.

Not speaking about that you'll also have to test for that extra match.

If u choose to stick, the extra match should have R1 discards.

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WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
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Offline Naii_the_BafTopic starter

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304020#msg1304020
« Reply #8 on: November 25, 2020, 02:02:06 pm »
P5 match now discards only 12 instead of 24
War 10 :time :time :water :time :chroma 14
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Offline worldwideweb3

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304021#msg1304021
« Reply #9 on: November 25, 2020, 02:03:12 pm »
Ty
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Offline serprex

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304022#msg1304022
« Reply #10 on: November 25, 2020, 02:22:55 pm »
At least take away P5 salvage in that case

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Re: War #14 - Round 6 https://elementscommunity.org/forum/index.php?topic=68157.msg1304023#msg1304023
« Reply #11 on: November 25, 2020, 02:30:51 pm »
Salvage is 0 for P5 matches
Winning 3-0 and with salvage role still grants the corresponding salvage
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