I thought about a execution for War II.
Each team has 6 players, like the War I.
A master and 5 players.
Each player brings 45 cards in the Vault.
After teams are made, master have
to ally with another team billateraly. (Or choose a team they won't fight in first 5 rounds bilaterraly).
(alliances eg.)
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First round is announced.
The battles are:
(eg.)
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until each team has 2 other teams to fight with.
Then 3 players from a team decide to fight one of the assigned team, and the other fight with the other team.
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On round 2 teams fight teams which they havent fought yet.
(Until round 5)
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After round 5 the 5 teams with the worst record are eliminated.
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Round 6:
-Each team fights other teams,
-1 vs 1
-The two teams with the worst record are eliminated (Round 1-5 do not count here)
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Round 7:
Worst team passed fights with second best team.
Best team fights with second worst.
The teams who lose are eliminated.
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Round 8 FINAL:
The teams which won round 7 fight 6 vs 6.
The winner team is the war winner.
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If the players of a team in round one do 1-2 2-0 2-0 ---- 1-2 2-1 2-0, team's record is 10-5
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Vault: No discard or salvaging after losing/winning a battle. Only thing that can modify a vault are penalties.
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If two teams have the same record after round 5/6, the team who won in round (1-5) gets the better placement.
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