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Offline Xinef

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg98466#msg98466
« Reply #48 on: June 22, 2010, 12:14:48 pm »
Some Vault numbers might look like they are incorrect but that's because the team in question took penalties.
Something still seems wrong. At the end of round 2 time had 180 cards. Before google docs broke I updated discarded cards, but we were still deciding what to salvage so that's why the google docs vault was at 162 cards.

And I wonder how is that possible that :aether has more cards than :time even though we had no penalties while they had more losses.
May the force of the D4HK side be with U ^_^
:time samurai

Scaredgirl

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg98469#msg98469
« Reply #49 on: June 22, 2010, 12:23:05 pm »
Some Vault numbers might look like they are incorrect but that's because the team in question took penalties.
Something still seems wrong. At the end of round 2 time had 180 cards. Before google docs broke I updated discarded cards, but we were still deciding what to salvage so that's why the google docs vault was at 162 cards.

And I wonder how is that possible that :aether has more cards than :time even though we had no penalties while they had more losses.
I only took what your Vault shows, and it shows 162 cards. If there is an error, it was done by your team. Vault still works, but it might need a reloading of the browser window.

Maybe someone for your team can go though the first 12 matches and see if there are any mistakes?

:aether thing was my bad and I fixed it. It's supposed to be 144.

Offline Xinef

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg98480#msg98480
« Reply #50 on: June 22, 2010, 01:14:18 pm »
I only took what your Vault shows, and it shows 162 cards. If there is an error, it was done by your team. Vault still works, but it might need a reloading of the browser window.
Right, reloading the browser helped... ;)

Clever Google docs faked being still broken...

Now it's up to date (the only cards missing were the 18 cards salvaged from round 2)... until we have to discard round 3 decks... and I told my soldiers "don't lose!"... maybe they were not listening, damn those mp3 players!
May the force of the D4HK side be with U ^_^
:time samurai

Scaredgirl

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg98488#msg98488
« Reply #51 on: June 22, 2010, 01:34:02 pm »
I only took what your Vault shows, and it shows 162 cards. If there is an error, it was done by your team. Vault still works, but it might need a reloading of the browser window.
Right, reloading the browser helped... ;)

Clever Google docs faked being still broken...

Now it's up to date (the only cards missing were the 18 cards salvaged from round 2)... until we have to discard round 3 decks... and I told my soldiers "don't lose!"... maybe they were not listening, damn those mp3 players!
Thanks. Updated.

Yeah, the Google Docs bug is really annoying. Others have had the same problem with it and Google is still fixing it.

Btw.. anyone who hasn't seen this, here are War news: http://elementscommunity.org/forum/index.php/topic,7514.msg90461#msg90461 . I really recommend everyone to read that because it contains highly valuable information regarding the War, like for example this this Vault bug.

PuppyChow

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg98510#msg98510
« Reply #52 on: June 22, 2010, 02:17:08 pm »
Just saying you didn't update the total win/loss for fire. They should be 10-2, not 4-2.

Scaredgirl

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg98553#msg98553
« Reply #53 on: June 22, 2010, 03:56:22 pm »
Just saying you didn't update the total win/loss for fire. They should be 10-2, not 4-2.
Thanks.

I cannot wait to get that spreadsheet that does these things automatically..

Retribution

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg100526#msg100526
« Reply #54 on: June 25, 2010, 02:25:01 am »
Earth isn't kicking with 0 losses anymore...
Fire and light are still doing quite well...
Lots of upsets...

Offline jmdt

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg101910#msg101910
« Reply #55 on: June 27, 2010, 02:29:02 am »
Anyone know how they are going to handle the PhantomFox - Bloodshadow match?

Offline Dragoon1140

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg101911#msg101911
« Reply #56 on: June 27, 2010, 02:30:56 am »
Anyone know how they are going to handle the PhantomFox - Bloodshadow match?
Since the players did not find substitutions, at this point it would probably be easiest to just have both teams consider this a loss with no salvaging.
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Offline jmdt

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg101925#msg101925
« Reply #57 on: June 27, 2010, 03:31:58 am »
Anyone know how they are going to handle the PhantomFox - Bloodshadow match?
Since the players did not find substitutions, at this point it would probably be easiest to just have both teams consider this a loss with no salvaging.
Substitutions isn't the problem, both players tried to play the match several times and could not finish due to desynchs largely caused by the main site being down.

Offline Dragoon1140

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg101980#msg101980
« Reply #58 on: June 27, 2010, 05:02:53 am »
Substitutions isn't the problem, both players tried to play the match several times and could not finish due to desynchs largely caused by the main site being down.
You know I was always confused about that.  I have absolutely no problems with desynchs when playing PVP.  If worse came to worse, why didn't they just play on Kongregate?
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Malduk

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Re: WAR - Standings https://elementscommunity.org/forum/index.php?topic=7669.msg102090#msg102090
« Reply #59 on: June 27, 2010, 11:02:03 am »
I dont think .com being down has anything to do with desync on .net. I havent desynced once on .net.

 

blarg: