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Offline TimerClock14

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg178361#msg178361
« Reply #84 on: October 17, 2010, 03:57:27 pm »
what measures will be taken concerning desync during matches?
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Offline ddevans96

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg178606#msg178606
« Reply #85 on: October 17, 2010, 08:54:14 pm »
what measures will be taken concerning desync during matches?
If one player had an obvious advantage, and everyone agrees with this, they win that game, otherwise it counts as nothing and they redo it.

Remember, there is no changing decks between games.
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Offline Dragoon1140

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg178689#msg178689
« Reply #86 on: October 17, 2010, 10:50:06 pm »
Remember, there is no changing decks between games.
Heck, there is no changing decks even if you don't desync.   ;)
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Offline ddevans96

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg178692#msg178692
« Reply #87 on: October 17, 2010, 10:51:29 pm »
Remember, there is no changing decks between games.
Heck, there is no changing decks even if you don't desync.   ;)
That's exactly what I said.
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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg179088#msg179088
« Reply #88 on: October 18, 2010, 03:46:18 pm »
Lieutenant will not get any bonuses when replacing the General or the Substitute during duel phase.
I'll take this as Lieutenant can't use upped cards if subbing for General, and salvages zero cards when subbing for anyone.

Errr... I'd kind of assumed the General would manage the vault if the Vault Organizer goes MIA, etc.  So now the Lieutenant only has responsibilities if both a team member and the General are unavailable, which makes him slightly more valuable than the team's Rookie.  If Lietenant can sub for everybody else, maybe we could let him sub for the sub as well?

Also, I hadn't seen the rule clarification in the opening post until kobis pointed it out.  If the War Rules undergo even a cosmetic change, posting the rule change is helpful.
The basic idea behind the Lieutenant is that he or she is the person who does things when others fail or go offline. It's a very important job.

General on the other hand has a purely administrative role, and should only try to overlook everything and make sure others are doing their job. For example if the General sees that the team Vault Organizer has disappeared, he or she can order the team Lieutenant to manage the Vault.

Of course these responsibilities are not set into stone. It's just a suggestion for teams that don't have any better plans. Teams can use their own methods if they so choose, for example the General can do all the Vault managing and deckbuilding.

EDIT: I was thinking about letting the Lieutenant use 3 upped cards. It would probably make more sense that way. On the other hand, the event is just about to start and many people get scared off last minute changes :)

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg179111#msg179111
« Reply #89 on: October 18, 2010, 04:53:51 pm »
Well, I think it's a good idea, if that makes a difference.

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg179115#msg179115
« Reply #90 on: October 18, 2010, 05:11:58 pm »
Rule change:

Quote
2. Lieutenant
Lieutenant is second in command. If one team member is unable to perform his or her duties, the Lieutenant is responsible for performing the job of that team member. Lieutenants can use up to 3 upgraded cards during duels.

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg179122#msg179122
« Reply #91 on: October 18, 2010, 05:18:33 pm »
On the other hand, the event is just about to start and many people get scared off last minute changes :)
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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg179356#msg179356
« Reply #92 on: October 18, 2010, 10:15:09 pm »
Why change it now?  The Lieutenant rule could have just been one of the event cards.

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg179359#msg179359
« Reply #93 on: October 18, 2010, 10:19:07 pm »
Why change it now?  The Lieutenant rule could have just been one of the event cards.
Well before this rule was implemented, as SG said in chat, the Lieutenant was no more valuable than the rookie; you wanted your second best dueler as the substitute.  Now, the second in command shows his authority accordingly.
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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg179579#msg179579
« Reply #94 on: October 19, 2010, 02:30:29 am »
Why change it now?  The Lieutenant rule could have just been one of the event cards.
Well before this rule was implemented, as SG said in chat, the Lieutenant was no more valuable than the rookie; you wanted your second best dueler as the substitute.  Now, the second in command shows his authority accordingly.
This.

Kevkev pointed out this obvious flaw in the rules yesterday and I decided to act on it. Old Lieutenant was just a Rookie with a cooler name. Now being 2nd in command actually means something.

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Re: War - Rules https://elementscommunity.org/forum/index.php?topic=13006.msg180143#msg180143
« Reply #95 on: October 20, 2010, 12:54:43 am »
I like the change. Definitely makes certain players more valuable now since a Lieutenant would be better off having a diverse amount of upped cards. Especially the General and Lieutenant for team Rainbow once they get in.

 

blarg: