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dragonhuman

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72033#msg72033
« Reply #24 on: May 20, 2010, 10:39:07 pm »
do we post here or PM the masters to ask to join there team?

edit: and what should happen if for some reason a master is unable to recruit 3 people to his team?

Scaredgirl

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72035#msg72035
« Reply #25 on: May 20, 2010, 10:40:50 pm »
A slight problem with this:
xdude, the Warmaster, is also the master of :light.
Wouldn't this make the event biased towards :light?
That was my bad. I shouldn't have made xdude Warmaster in the first place.

Had he lost his Master title today, he would have been the Warmaster, but since he won 5-1, he cannot have both titles. Master title is clearly a "higher" title so there's no debate on which one he wants.

Someone else will be given the Warmaster title in the next few days.

Scaredgirl

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72037#msg72037
« Reply #26 on: May 20, 2010, 10:42:33 pm »
do we post here or PM the masters to ask to join there team?

edit: and what should happen if for some reason a master is unable to recruit 3 people to his team?
We'll start a recruitment thread later. You can PM Masters if you want, but please don't post it here.

If a Master cannot get 3 players, he/she will play with a smaller team and lower number of Cards in the Vault. Each player = 45 cards.

Offline Antagon

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72065#msg72065
« Reply #27 on: May 20, 2010, 11:23:33 pm »
i think - so far - a smaller team is even better, cause when you are down to one deck, one player is using the deck, then another, etc., round after round, but then master-percentage is higher.

btw, i think raindbows should have 24 novas (that is 6 per player, like every other cards, why the additional 6?)

i only thought a short time about it by now, but i think it is maybe better to form 2 really good decks and 2 "sheeps", then the 4 teammates share them and win more often, than 4 normal-good decks and, only if only one loses first round, they lost "important" cards and it really hurts.

im really convinced, that this event with this rules will be pure chaos (much more than usa vs row), and it will end with lots of forfeited rounds, dropped out players and a few disappointed, motivated participates.

Wisemage

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72070#msg72070
« Reply #28 on: May 20, 2010, 11:28:07 pm »
Im sorry but the shared card vault is an absolutely poor idea, and is going to keep me from entering the tournament.

I mean seriously? So every perosn ont he team has to use a different deck, and if a deck uses 6 of a cards no one else can use them?  Sure you can take 6 cards from your enemy, big deal, its not like you will get more than 1-3 cards you want (unless you get lucky and say you fight someone using 6 devourers when they arent dark and you are)

Again, i think this is a very poor idea.  Also like when you tried to wing it before, 6 upgrade limit is still a stupid idea.

Wisemage

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72072#msg72072
« Reply #29 on: May 20, 2010, 11:30:54 pm »
A slight problem with this:
xdude, the Warmaster, is also the master of :light.
Wouldn't this make the event biased towards :light?
That was my bad. I shouldn't have made xdude Warmaster in the first place.

Had he lost his Master title today, he would have been the Warmaster, but since he won 5-1, he cannot have both titles. Master title is clearly a "higher" title so there's no debate on which one he wants.

Someone else will be given the Warmaster title in the next few days.
Also (sorry doublt post)


you are confusing Warmaster with Grand master.  Wouldnt the GRAND MASTER be the 13th leader and the War master the one dealing with the rest of the organization of this event?

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72074#msg72074
« Reply #30 on: May 20, 2010, 11:33:01 pm »
first off you dont join you are asked to join :D
2nd in war soldiers dont bring there own guns, the government *in this case vault* supplies them so it makes sence. and if you dont like as south park would say, then you can geeeeeeeeeetttt out
3rd that EXACTLY what SG is talking about *war master and grandmaster*

Wisemage

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72082#msg72082
« Reply #31 on: May 20, 2010, 11:51:02 pm »
first off you dont join you are asked to join :D
2nd in war soldiers dont bring there own guns, the government *in this case vault* supplies them so it makes since. and if you dont like as south park would say, then you can geeeeeeeeeetttt out
3rd that EXACTLY what SG is talking about *war master and grandmaster*
1.) i was under the impression you talked to a master to apply, obviously you arent guaranteed to get in, i mean i wouldnt apply.
2.).... not gonna touch such a stupid reply.
3) War Master (according to the thread) is the event organizer.  Where as the Grand Master is supossed to be the Master representing the Rainbow decks.  So wouldnt the Grand Master, not the War Master represent the rainbows (from this thread it sounds like the War master with be rainbow)

Belthazar666

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72083#msg72083
« Reply #32 on: May 20, 2010, 11:53:11 pm »
first off you dont join you are asked to join :D
2nd in war soldiers dont bring there own guns, the government *in this case vault* supplies them so it makes since. and if you dont like as south park would say, then you can geeeeeeeeeetttt out
3rd that EXACTLY what SG is talking about *war master and grandmaster*
1.) i was under the impression you talked to a master to apply, obviously you arent guaranteed to get in, i mean i wouldnt apply.
2.).... not gonna touch such a stupid reply.
3) War Master (according to the thread) is the event organizer.  Where as the Grand Master is supossed to be the Master representing the Rainbow decks.  So wouldnt the Grand Master, not the War Master represent the rainbows (from this thread it sounds like the War master with be rainbow)
First post man, "Team Rainbow lead by Grand Master"

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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72090#msg72090
« Reply #33 on: May 21, 2010, 12:11:48 am »
Wait...hold on.  You can only have 6 of a card in the Vault?  So, if I made a deck with 6 Chrysora, that means no one else on my team gets to use them?

That's incredibly restrictive, especially for an element like Darkness that only has Vampires and Dragons as offensive unupgraded creatures.  It would be much more helpful for those limited elements to allow 12 of any given card in the Vault, so that 2 players could use them at the same time.
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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72096#msg72096
« Reply #34 on: May 21, 2010, 12:34:55 am »
That's incredibly restrictive, especially for an element like Darkness that only has Vampires and Dragons as offensive unupgraded creatures.  It would be much more helpful for those limited elements to allow 12 of any given card in the Vault, so that 2 players could use them at the same time.
Darkness can choose creatures from other elements too. All elements can do that.

But still, I suggest that we can have 12x copies of cards of our own element, and 6x copies of cards from other elements.
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Re: WAR - RULES https://elementscommunity.org/forum/index.php?topic=6734.msg72097#msg72097
« Reply #35 on: May 21, 2010, 12:37:19 am »
That would be perfectly cool.
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