Ok, before you guys start to make executive decisions here, I would like to remind you that Generals are not Warmasters, therefore they do not make the rules.
I object. Finding the optimal strategy for my team is just as hard at it was in round 1.
Until we are forced to make less then 9 decks, we need those 4 days.
I seriously doubt this. You guys probably have a pretty good idea of what cards the other teams have, so it's no longer a case of having to prepare for anything. But it doesn't even matter really. If it is a problem for your team, well.. that's a problem you guys need to learn how to deal with because we need to keep a good pace. We cannot have the event slow down too much because of one team. Take it as a downside of being successful.
Speeding up process
will happen during this War, just like it happened during the first War, and just like it will happen during the next War. It's part of War and everyone has to take it as it is.
I will do some kind of official system for it later, but it will not be based on how many players the highest participating team has. It will be based on the total number of duels during a round.