I have not participated but watched the event with great pleasure (silently so far). I consider myself neutral, but I really appreciate if everybody gets some fair and deserved result at the end. In this light, this ending is really disappointing and frustrating even to watch.
I have made 5 minutes of calculation to show how massively this EC shifts the winning odds (I like math and use it justify my intuitiv displeasure). Base model is: All factors like hard work, good predictions, RNG etc boil down to a certain winning rate, that is achieved if both sides give their best. Especially in this phase, where there are no hard counters anymore, it seems acceptable to assume as simplification, that the game results are independent. Sometimes one side predicts right, sometime the other, sometime RNG likes and sometimes hates you. Based on the smaller vault of AIR and previous results I would guess a win chance of 40% (which is rather optimistic for Air).
If this *sudden death* mode was played with the original rules, that are: every loss costs 15 cards, whoever drops below 50 is out, then Air is out after 2 losses, Darkness after 11. Binomial distribution gives an overall win chance for Air of
P_air_wins(normal rules) = 0.00032 = 0.032%In other words: With normal rules Darkness had victory 99.9% assured. I am quite sure no changes to model an parameters would really change that. And its astonishing to see, how essentially decided this should have been. This result already demonstrates what is really taken from Darkness by the EC: The variance reduction. With normal rules, they could survive getting predicted a few times or some bad RNG streak, but not now.
With the new rules its Best of 9 where both are out after the 5th loss. Now we get
P_air_wins(EC) = 0.2665 = 26.65%If you adjust the probability of Win for Air to 30% (because they have to spead their remaining cards), then you get 9.8%. The exact number is irrelevant, but I believe something around 20% is a good estimate given that even Air team member admit *that they had luck that would not happen again*. The message is the same: This is small, but not completely unrealistic. Apparently, this EC multiplies the chance of victory of Air by more than a Factor of 300. This means the other way round, that any final Win of Air, should it occur, is 99% to be attributed to this EC.
This does not neglect the fact, that hard work is the basis for the (hypothetical) success, because dedication is the basis for the 40% I assumed before. Without the preparation and dedication, win chance for each game is less than 40%, down to 0%. The correct line how a win for Air could emerge is:
- Without EC win chance is 0% - 0.032%, depending on preparation and dedication
- With EC win chance is 0%-20%, depending on preparation and dedication
- Optimal preparation and dedication pins win chance at 20%
- Good luck fills the remaining 80% for the win
Its up to you which of these steps you emphasize. Of course, those who did the work will see the transition from 2 to 3, where they did a lot of work to achieve the 20% that is possible. I cant help to notice that the transition 1->2 comes with a gross multiplication of win chance and finally that its still 80% luck to get from 3 to 4.